A partial mod conversion of Command & Conquer: Red Alert 3. This mod tries to improve, fix, and add what Red Alert 3 missed, forgot, or unable to do.
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Allied missile turret cannot engage aircraft. | Locked | |
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Nov 30 2012 Anchor | ||
Tested it, in the vanilla game the Allied turrets, with a rocket trooper in them and without, are able to fire on aircraft. When the mod is active, for some reason they cannot even recognize aircraft as targets. Also the IFV vehicles, though they have missiles when the missile troops are in them, and they can fire "at" the enemy aircraft, their missiles never seem to hit, I had four of them out, the helicopter came in, was fired on by all of them, and then it flew out, they scared it off, but not a single missile of theirs touched it. And that happened several times. I think for some reason in this mod there is a problem with allied anti-air missiles in general. Having two of their basic means of air defense inoperable puts them at a bit of a disadvantage. Woops......did not notice that detail about the IFV no longer being able to target aircraft after rocket troops enter.....please ignore above bug statement. |
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Aug 23 2013 Anchor | ||
I also have a similiar problem with bull frogs. Some reason they can shoot ground (do no damage) and cannot target air targets. |
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