From the Founding of Pendor - the year is 354 A King has not ruled the shattered land of Pendor for many generations. What was once a proud accomplishment of man now is steeped in the myths of folklore and told as children’s bedtime stories. Yet, the legends live on of a prophesy of hope. A tale of a champion who comes from a distant shore and unites the lords of Pendor under a single Ruler and brings peace and prosperity once again to this ravaged war-torn land. All is not as it seems as there are many powers who have their own ends in mind and an epic struggle is about to unfold. Strap on your sword, and buckle your imagination. Prepare to enter the world of Pendor and accept the challenge of the Prophesy - if you dare.

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Chikupenguin
Chikupenguin - - 30 comments

Just a question, at least looks like the meshes are twice the more accurate than the old ones, does this heavily impact lower end PC performance? :)

Not asking for myself, i have a godlike rig, but for those who dont?

Since the quality of your armors is MUCH more than any other mod out there, thought to ask.

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lconracl
lconracl - - 529 comments

We "moved" faces/vertices from helmets, weapon, boots, horses, shields, gloves to armours. For example look at weapon or gloves posted here and compare "before" and "after" meshes. We optimized textures and sounds as well.

Overall 3.8 should use less resources then the current version.

I used to play other mods and it was quite common situation to find e.g. armour made out 4000 vertices used in mass. Our heaviest have 2000, average 1300-1400 vertices.

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Chikupenguin
Chikupenguin - - 30 comments

Yeah ACOK Is famous for having resource-hogging items in it. No optimization at all there..

i took a look on few of your items in my programs, wanted to see myself what meshes and how accurate they actually are. Theyre very well done man.

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lconracl
lconracl - - 529 comments

That is all what you need in the game like Warband - simple, clean mesh supported by detailed texture. We won't be able to reach Skyrim quality in commonly used items.

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