SandPit Version 2.7 (ZIP). You have to extract it. Useful if you have WON version of HL.
SandPit Version 2.7
Extract to X:\Steam\steamapps\youraccountname\half-life\
It would be like that:
X:\Steam\steamapps\youraccountname\half-life\sandpit\
CHANGELOG:
- Added CHEATS to the tool menu.
- Added tutorial messages that display on spawn,
- Added monster_flyer and monster_player to the spawn menu.
- Removed monster_hvyweapons and monser_panther from the spawn menu.
- Added support for env_model entity.
- Added cvars for Time to Choose point giving.
- Game now exectues .cfg on map load.
- Filtered c4a3 out of the Create Server dialouge.
- Fixed leaning spawned monsters and props (thanks to HLMODER).
- Added item_ctf entities from Half-Life Opposing Force (not functioning).
- Added item_artifact_ entities from Team Fortress Classic (not functioning).
- Fixed some non-Half-Life entities being available when dead.
- Updated the tool menu.
- Added Time to Choose multiplayer gamemode.
- Fixed Server Browser displaying Half-Life instead of Sandpit.
- Added content mounting cvars to Advanced Mulitplayer options.
- Added mp_slavecoop cvar which partially emulates playing as a Vortigaunt.
- Added content mounting cvars (see manual).
- Added detail textures for op4_bootcamp and op4_datacore maps.
- Partially implemented weapon_islave from Half-Life Decay.
- Cvar prop_health can now be modified.
- Moved the spawn points in sp_desert closer to the ground.
- Rearranged the spawn menu.
- Added monster_hvyweapons and monster_panther to the spawn menu.
- Added detail textures to boot_camp, lambda_bunker and subtransit maps.
- Updated the help menu.
- Got rid of impulse 77 and impulse 78 commands.
- Attempted to fix glowing shell colours being server side.
- Added many more models to the model menu.
- Updated the manual.
make sure this version are not Crash
Where is it crashing?
what glow?
Go to Options->Multiplayer->Advanced and change the glowshell values.
I want more npc