Roar of Conquest is an overhaul mod for Medieval II which combines Stainless Steel with Broken Crescent, while also introducing new mechanics, extensive unit and faction balancing, and more.

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Patch notes for Roar of Conquest: The Late Middle Ages VIII.

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Greetings! Today I wanted to give you guys a quick overview of the changes included in the most recent. So without further ado, here we go!


Patch Notes

battle

Besides some bug fixes, this patch adds some new features to the mod:

  • Unit Rebalancing: primarily focused on late-game heavy cavalry or gunpowder units.
  • Levy Archers added to Almohad Caliphate roster.
  • Musketeers added to Byzantine Empire, Teutonic Order, and Crusader States rosters.
  • Arquebusiers and Halberdiers added to the Kingdom of Scotland roster.
  • Recruitment rebalancing, primarily for Kingdom of Scotland to compensate for new units.
  • New Captains, Generals, and Flag Bearers for ALL Factions in mod!
  • Improved and more immersive battle sound effects.
  • Historical characters added to the Byzantine Empire.
  • New Village visuals on the campaign map.
  • Rebel army spawns added to the campaign.
  • Civil War leaders now possible during periods of unrest.

So there you have it, the patch notes for Roar of Conquest: The Late Middle Ages VIII! If you like what you have seen and would like to try out the mod and patch for yourself, you can download it here: ROC: LMA Downloads Feel free to join the mod Discord as well; it's a great place to share you thoughts on the mod: ROC Discord Until then, go forth and conquer!

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