Roar of Conquest is an overhaul mod for Medieval II which combines Stainless Steel with Broken Crescent, while also introducing new mechanics, extensive unit and faction balancing, and more.

Description

Full release of Roar of Conquest: Late Middle Ages, Stand-Alone Installation.

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Roar of Conquest: Late Middle Ages
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Lord_Vinciullo Author
Lord_Vinciullo - - 229 comments

If you are experiencing any crashes or problems in your mod, please locate the 'system.log' file located here: C:\Program Files (x86)\Steam\steamapps\common\Medieval II Total War\mods\Roar of Conquest 4.0. Open the file using Notepad, and then copy whatever text is on the log. Paste this information in you bug report to me; this will help me out enormously in trying to help you guys fix the problem. Thanks in advance!

Please paste the log report at this Discord link: Discord.com under the text channel roc_bug_reports

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Guest
Guest - - 689,553 comments

Aun no pruebo esta versión, pero en la anterior quizás puedas hacer mas fuertes a los mongoles para que sea un poco mas realista porque ahora no puede ni vencer al imperio Kwaresmian, y estos están demasiado poderosos.

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Guest
Guest - - 689,553 comments

I'm very much looking forward to trying this out! Thank you!

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Argentinaball
Argentinaball - - 44 comments

Great mod, but sadly i can't download it because google is capping my downloads at 250-230kbs. Is there any way you could upload it somewhere else? If not, thanks anyways.

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Lord_Vinciullo Author
Lord_Vinciullo - - 229 comments

You might want to try gamepressure.com , I believe that they have a different download link you can try.

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ragnarjan
ragnarjan - - 19 comments

Is this a new campaign seperate from 4.0,or is it just an update to 4.0 or is it a seperate thing?

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Lord_Vinciullo Author
Lord_Vinciullo - - 229 comments

This is a separate campaign from 4.0, not an update.

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yessboss21
yessboss21 - - 25 comments

Im using the CD...so do i only need to do 1, 2, and 3?

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Lord_Vinciullo Author
Lord_Vinciullo - - 229 comments

The mod is built off of the Kingdoms expansion, so I believe you need to install all the disks...I am not too sure, though.

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Guest
Guest - - 689,553 comments

Do i need to have installed SS6.4

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Lord_Vinciullo Author
Lord_Vinciullo - - 229 comments

No, this is a stand-alone installation.

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Guest
Guest - - 689,553 comments

I don't have the steam version, I put the content of the .rar inside the "mods" folder, but then it says it can´t find "kingdoms.exe"... I already renamed the executable from "medieval2" to "kingdoms" but the error persists. It is necesary to have the Steam version of the game?

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Lord_Vinciullo Author
Lord_Vinciullo - - 229 comments

You need to have 2 executables, one with "medieval2" and the other with "kingdoms" Try that, and see if the error persists.

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Guest
Guest - - 689,553 comments

it persists... I have the two executables in the next path:

C:\Program Files (x86)\SEGA\Medieval II - Total War

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Guest
Guest - - 689,553 comments

It persists, and I've both executables in the Medieval 2 folder.

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Lord_Vinciullo Author
Lord_Vinciullo - - 229 comments

Do you guys have other mods already installed for Medieval II?

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Guest
Guest - - 689,553 comments

Vanilla Beyond... could it be that?

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Lord_Vinciullo Author
Lord_Vinciullo - - 229 comments

Roar of Conquest has a history of conflicting with other mods. I would recommend a reinstallation of Medieval II, then a fresh install of the mod. I know that's a painful thing to say, but Medieval II does not like multiple mods installed at the same time in general, not just Roar of Conquest.

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Guest
Guest - - 689,553 comments

well, reinstalled the base game and the mod, and copied and renamed the executable in the Medieval II - Total War folder and still it cannot find kingdoms.exe

Look, I dare to open the "Roar of Conquest LMA.cfg" with the text editor and there is something odd about this value "kingdomsDir=%%"... I'm not a programer, but maybe the path to the Kingdoms executable should be in there?

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Lord_Vinciullo Author
Lord_Vinciullo - - 229 comments

Try changing it to this: "kingdomsDir=..\.."

Edit: I am not sure why your version would be different. Could you paste the "system.log" result if it crashes again?

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Guest
Guest - - 689,553 comments

it cannot crash when it doesn't even start.
I changed the value to "kingdomsDir=..\.." but still the same message:

Launcher Error
"Unable to locate kingdoms.exe. Is Kingdoms.exe in your MTW2 folder?"

... and it is there.

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Lord_Vinciullo Author
Lord_Vinciullo - - 229 comments

Do you have Medieval II installed on your C drive?

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Guest
Guest - - 689,553 comments

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Guest
Guest - - 689,553 comments

Yes

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Lord_Vinciullo Author
Lord_Vinciullo - - 229 comments

Did you make sure that the name of the folder is "Medieval II Total War" and not "Medieval II - Total War"?

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Guest
Guest - - 689,553 comments

Thanks for this mod, installed and runs without problems so far. I tried it first about a year ago and I was impressed then, but now I believe it's one of the all time great twm2 mods.
Wonderful work!

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Guest
Guest - - 689,553 comments

Hi,

Crash when trying to start a campaign.

16:35:26.501 [system.rpt] [always] CPU: SSE2
16:35:26.501 [system.rpt] [always] ==== system log start, build date: Sep 5 2014 version development ===
16:35:26.503 [system.io] [always] mounted pack packs/data_0.pack
16:35:26.503 [system.io] [always] mounted pack packs/data_1.pack
16:35:26.503 [system.io] [always] mounted pack packs/data_2.pack
16:35:26.504 [system.io] [always] mounted pack packs/data_3.pack
16:35:26.504 [system.io] [always] mounted pack packs/data_4.pack
16:35:26.504 [system.io] [always] mounted pack packs/localized.pack
16:35:56.205 [game.script] [error] Script parsing error at line 2969, column 1 in ../../../../Roar_of_Conquest_LMA/Roar of Conquest LMA/data/world/maps/campaign/imperial_campaign/campaign_script.txt
don't recognise this token: end_monitor
16:35:56.205 [game.script] [error] Script parsing error at line 2974, column 1 in ../../../../Roar_of_Conquest_LMA/Roar of Conquest LMA/data/world/maps/campaign/imperial_campaign/campaign_script.txt
Couldn't create a script from file ../../../../Roar_of_Conquest_LMA/Roar of Conquest LMA/data/world/maps/campaign/imperial_campaign/campaign_script.txt

Any ideas?

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Lord_Vinciullo Author
Lord_Vinciullo - - 229 comments

It sounds like your files got corrupted. You'll need to reinstall to get rid of it, unfortunately. If it persists after a fresh install, let me know.

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