Rise of the Reds – or ROTR for short – improves upon the C&C Generals formula while also adding its own distinct elements to it. Most notably, the mod adds two completely new factions, the tank-heavy Russian Federation and the defence-oriented European Continental Alliance. In addition, the three original factions China, USA and GLA have been greatly expanded and redesigned in a variety of ways, with several new units, buildings, powers and abilities to explore and combine in your in-game tactics.
As of Version 1.85, the Russian Weapons Bunker will come with a new model, which was mainly done to have a more compact construction footprint for what used to be a rather large building. Its function remains unchanged: The Weapons Bunker grants access to Russia's Tier 1 technologies, allows you to deploy the rugged Surveillance Missile and lets you purchase a number of important upgrades, both old and modified, to increase the combat effectiveness of your troops. Version 1.85 will introduce Advanced Infantry Munitions, which takes the function of the old Extended Magazines upgrade whilst also improving other infantry units: RPG Conscripts will be outfitted with an improved version of their RPG-27s which fire an inert 'dummy' rocket to distract active protection systems from the actual warhead while Igla Troopers gain the ability to fire a special anti-air missile with a dual infrared/radar guidance system, which guarantees a hit after a longer lock-on time than the regular missile. The new Assault Armaments upgrade adds infantry fireports to Mishkas, rocket launchers to BMPs and allows Kodiak tanks to switch between regular shells and the lethal Refleks missile, which provides a stronger punch against tanks at longer ranges at the cost of a slower reload mechanism.