Rise of the Reds – or ROTR for short – improves upon the C&C Generals formula while also adding its own distinct elements to it. Most notably, the mod adds two completely new factions, the tank-heavy Russian Federation and the defence-oriented European Continental Alliance. In addition, the three original factions China, USA and GLA have been greatly expanded and redesigned in a variety of ways, with several new units, buildings, powers and abilities to explore and combine in your in-game tactics.
Even though it is technically a multiple launch rocket system, the TOS-1, comically dubbed the Buratino by the Russian military, is actually a large, mobile flamethrower. The vehicle packs a total of 38 launch barrels, each one armed with a powerful 220mm thermobaric rocket. This allows the Buratino to lay down a rapid barrage of fuel-air explosives that incinerate enemy light vehicles and foot soldiers, including those who seek shelter inside a fortified position.
Looks deadly!
Cosmetic change only? Or it can fire a barrage of 38 rockets now? :D
Just Cosmetics :)
Most of the russian art assets were created almost 4 years ago and alot of us were still learning how to model/texture properly back then so looking back at them after we did the ECA made us feel that we might have to take an other look at them and improve them where possible.
Oh, that's fine then.
You, Sir, just blew my balls off.
This is pretty damn cool.
(buried)
Still many things to learn
You need to increase its range a little bit, i know its a flamethrower unit. But it should be able to fire from a longer distance, maybe one which the garrison cant shoot back, or maybe you should increase its health a little bit
Let's be honest here. Why would you need a salvo of 38 flying buckets of thermobaric hell for?
To clear out a nest of spiders, of course.
Wowowowowow! Slow down!
That's what the Topol is there for!
Wrong... the Topol's job is to ''Clear out a nest of Cockaroaches'' See what I did there? ;)
Great job.
looking good
TOS-1A "Solntsepyok" (hot sunlight) anyone? :)
Good model, I hope that it will have increased spread in comparison to older versions.
stats wise its entirely the same as the current one but it will perhaps receive a prettier looking explosions if thats good enough ;)
Oh, well. I like cool explosions. :)
Like these:
Haha thats the exact refference i would be using to make our new ones :D
Oh **** the shockwaves in the smoke!
One more - Youtube.com
Ah, the old Russian units are getting a much needed facelift. I wish that the Buratino can act as a short range MLRS, firing all 38 rockets, instead of only firing 2 or 6 shots, because sometimes i want to fire all the rockets I can at a blob of infantry.
I know there's no kill like overkill but seriously?
The standard barrage can cripple most infantry attacks in itself and you can only kill them so much before you're basically firing the last 20-32 rockets at a scorched, flaming plain where infantry used to be.
Though, expanding on the request, an ability that would launch all the rockets, scattering them over a greater area*, but making it useless for the next several long minutes, might be nice, but I'm thinking it would still be TOO nice and bordering on minor superweapon even.
Something you'd use to soften the target up before an assault. Though, since it would scatter the rockets all over the place, you wouldn't get a guaranteed garrison clearing effect, and, as a result, might still get some troops in that pesky village you just set aflame.
*Say...somewhere around the Msta's smoke screen ability in size?
Like Leang's buratino in shockwave i presume?
Like the Buratino already ingame.
for the guys that wants to see the old one of it here it is !
Moddb.com
Red Guard: CHAARGE!
Red Guard Army see this monstrosity.
Red Guard: Nope fahk that bullshet.
If the first wave fail, the second will win.
This ******** have a freaking slow ROF, after all.
Only in barrage mode.
If you meet a trio in bombardment mode...you're gonna have a bad time.
Especially if they get a promotion or two.
And they WILL have a promotion or two if you won't get that hostile thermobaric bombardment and your infantry squads don't get along well...
Nice model for display, but will anybody be able to notice this detailization in-game? No offense guys, but may be less small thingies and more stuff really visible in-game, including textures?
I can tell you it's a great difference ingame and will make the russian faction much more enjoyable for people that care for esthetics.
You do realize that these tiny boxes on turret and hydraulics under the launchtubes will be noticeable either on maximum zoom or if it will be blown right into your screen by explosion? Or you mean something like placebo effect?
Serious improvements. But I still wait for that day, when it will get firepower of SW's TOS.
the vehicle carries a different function as the one in Shw so that will not happen anytime soon.
however there will be plenty of other explosive and long rage toys for General Zhukov once we get to adding the generals :)
Every time I see the name "buratino" I think of burritos. I have no idea why and I get hungry for burritos every time.
May I ask why US has poor units? I would love an m1a1 abrams tanks and maybe some of their good units. :D
a artillery and a flame thrower, i like!!
actually if i may add, the first time i heard about this weapon system was from a mod called Mental Omega... and I immediately like it so, even if the cameo was that tinny icon and the actually ingame graphic is a bunch of voxel... it gives me a strange feeling, the look of it is both weird and interesting, and it is a design that conveys both weak and strong at the same time, and I think the look is just awesome, and it apparently is used as a flame tank yet it has all this missile tube that looks like metal honeycomb... is a sexy tank!!
НУ что я могу сказать,.... ЗА@бись мод!
when someone brings this baby to an RPG fight you know you went overboard like OVERKILL overboard :D
Phew you bring RPG to RPG fight say hello to
Uncle Sam when this is over will you XD