This mod completely overhauls the game. Each age now feels more extended and isn't rushed, as well as gameplay is more strategic than just spamming units from production facilities. It is best used in multiplayer. It also tries to re-balance the entire game and add unique units to underwhelming nations and take away unique units from overpowered ones. ATTENTION STEAM USERS: A STEAM-FRIENDLY VERSION HAS BEEN RELEASED ON THE STEAM WORKSHOP. READ THE BELOW ARTICLES FOR INFO.
The official article to comment on changes you would like to see in the mod.
How to install and play the mod. Please read this description before posting about bugs.
AI improvements and many balance fixes in this update.
A quick hotfix for a crash regarding horse raiders.
A new unit for all nations and some changes to cloaking mechanics.
Fixed the Red Army Cavalry upgrade bug and some other graphical fixes.
One unique unit removed and one new added as well as some other fixes and changes.
Some bug fixes as well as some model replacements.
A quick hotfix that fixes some issues with the last update.
Significant changes to Romans and Germans as well as 4 new unique units.
A beta version of 6.0 has been released! Quite a few changes in this one, but not the definitive version yet. Check info below for changes.
Fixed early game crawl and made some necessary tweaks based on feedback.
The big balance patch is here, albeit without the unit cost rebalance..
This is the big one. 4 new unique buildings, 4 new unique units and a lot of changes.
This is gonna be a pretty big one and it's gonna add the last unique buildings.
Fixed the unbuildable unique buildings and reshuffled a lot of them.
No features were found matching the criteria specified. We suggest you try the feature list with no filter applied, to browse all available. Post feature and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.