It's been a while since last update. So here's something new.
After redoing textures for 3 times i have finally got into stage where i can start adding stuff into scripts.
Now this station uses one 4k texture and two 2k textures. Originally it had only one 4k texture.
I also made new subsystems for it capital production and supercapital production.
General subsystem slots.
Also a turret.
Hangars for fighters, corvettes and frigates.
Carrier Construction Complete.
There are still stuff to do like some subsystems and docking paths for harvesters. Textures are not final for example i think glow at hangar area needs some tweaking. Animations?! And then there is script stuff.
I was frustrated couple times because of setbacks which were caused by hw2 engine and substance painter files getting corrupted or something.
And because of that i tried doing backgrounds for first time.
Probably not most hw feeling but it was good pratice.
In next update i probably have this station fully done. And then i think it is time to prepare all stuff for first alpha release.
That's all for now.