From the creator of Resident Evil: Mortal Night and his new team. A new Resident Evil 2 (1998) SourceNext mod that takes place during the first days of the Raccoon City outbreak. Playing as Kevin from the Outbreak series, you'll have to resist inside and outside the RPD, managing the few resources at your disposal and making sure that survivors don't die. For this, there will be new gameplay mechanics, and you'll have to choose carefully what you want to do, leaving room for dozens of outcomes. Not only your actions will affect the course of the story, but also the moment in which you do them, as there is an internal timer.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Post article RSS Articles


Resident Evil: During the Storm is a free story mod exclusively made for the PC Sourcenext version of Resident Evil 2 (1998). It's being developed by the creator of the Mortal Night mod for RE2, along with his new team (Resident Evil Classic Modding Group), closely following the canon of the saga. It is probably the most ambitious modding project for this game.

Synopsis

The clock is ticking. While the Raccoon City outbreak takes place, the last survivors of the city are barricaded within the RPD with barely any supplies, and panic is taking over. Playing as Kevin from the Outbreak series, you'll have to resist inside and outside the RPD, managing the few resources at your disposal and making sure that survivors don't die. For this, there will be new gameplay mechanics, and you'll have to choose carefully what you want to do, leaving room for dozens of outcomes. Not only your actions will affect the course of the story, but also the moment in which you do them, as there is an internal timer.

Main gameplay features

The mod is going to be divided in chapters, and each of them will have its own special enemies and gameplay mechanics. They are basically a means of dividing the main events of the story. However, these chapters are not independent and your progress will be saved, so you will have to take care of your character and his supplies.

  • It's "open-world", but in a similar way to Dark Souls rather than a sandbox. Resident Evil games are usually very linear due to door locks, so in During the Storm there will be fewer of them to create a bigger sense of scale. Apart from that, the street areas of RE2 and RE3 can be freely explored, along with some new areas, and there will be several sidequests to be completed. These are optional, but unlike in most games, they will have an impact in the main plot -and its 30 NPCs- as well.
  • Branching narrative. Although your choices will change the story and will determine who survives and who dies, this is a Resident Evil game after all, so not everything will be totally different (at least in the short term).
  • Enemies. Mortal Night is known for its high amount of enemies. Meanwhile, in During the Storm there will be relatively few enemies, but these will be much tougher and dangerous. Enemies can also follow you through rooms, which could be seen in the reveal video, where Kevin could also use a RPD key to lock a door and prevent zombies from entering that room. It doesn't apply to all enemies or to all areas, but this mechanic will be commonly present. Apart from this, there will be some enemies never seen in RE2 that will have their own special mechanics.
  • Inventory management is crucial. There will be lots of items to be picked up in DTS, but your inventory will be limited to 6 slots for the most part of the game. That means, no matter how much ammo and healings you have, you will only be able to carry some of them with you, a decision that will gain importance once you venture into big areas with no item boxes.
  • Weapons. Instead of having upgrades like in the original game, here those custom weapons will be independent and will have their own ammo. For instance, there are 3 different guns that use handgun ammo; while there is universal ammo boxes for those, you will commonly find magazines instead, which are only compatible with one of those 3 guns.
  • Internal timer. It is similar to the one of Dead Rising, but it won't be as restrictive. It will mainly be a way of changing the environment as time goes by, unlocking new areas, spawning enemies, and forbidding you to complete some sidequests if you take too long to carry them out. It should guarantee that each playthrough is different, unless you are fast enough and you can complete everything before the time runs out.

Length

It can't be determined right now, but During the Storm should be at least twice as long as the original game due to the great amount of content included in this mod, some of which hasn't been revealed yet.

Important links

  • Biohazard Declassified, our producers and a fan RE website where you will hear first about any news regarding this mod: Biohazardcast.com
  • YouTube channel of the project: Youtube.com
  • Facebook page of the project: Facebook.com

Release date

It should be out in 2021. In order to avoid giving a release date that probably won't be met, we will only announce it when we are completely sure that the game offers the experience we want to give you. Please, be patient.


The team

Resevilnemesis30: Director. Main programmer. Sounds, animations and extra writing.

TheMitu97: Co-director. Main 2D and 3D artist. Sounds and extra writing.

DarkSpyda04: 2D and 3D artist, programming and animations.

Juvenal Da Corte: 2D and 3D artist, sounds and animations.

Burton: Lead writer.

Frank Alcantara: Graphic designer.

Polveremorta & Garcia: Composers.

Add file RSS Files
RE: During the Storm - "Calm Before the Storm" Demo

RE: During the Storm - "Calm Before the Storm" Demo

Demo 110 comments

The demo "Calm Before the Storm" is the prologue of DTS. It takes place before the T-Virus outbreak starts in the town of Raccoon City. This is a Work...

RE: During the Storm - Demo (Italiano)

RE: During the Storm - Demo (Italiano)

Demo 4 comments

Traduzione italiana della demo del prologo di During the Storm. Tutte le istruzioni di installazione sono all'interno.

RE: During the Storm - Demo (Español Neutro)

RE: During the Storm - Demo (Español Neutro)

Demo

Traducción al español neutro de la demo del prólogo de During the Storm. Todas las instrucciones de instalación están dentro.

RE: During the Storm - Demo (Castellano)

RE: During the Storm - Demo (Castellano)

Demo 1 comment

Traducción al español castellano de la demo del prólogo de During the Storm. Todas las instrucciones de instalación están dentro.

Comments  (0 - 10 of 147)
Guest
Guest

This comment is currently awaiting admin approval, join now to view.

Guest
Guest

This comment is currently awaiting admin approval, join now to view.

Guest
Guest

This comment is currently awaiting admin approval, join now to view.

Raccoon_it
Raccoon_it

you know a release date

Reply Good karma Bad karma+1 vote
Guest
Guest

This comment is currently awaiting admin approval, join now to view.

Guest
Guest

This comment is currently awaiting admin approval, join now to view.

MariaTanebre
MariaTanebre

Hi I was wondering I know that Kevin is the main character of this game and I know that at one point you can even play as Roy whom you brought in from the unused Resident Evil 1.5 all though Roy seems to be in peril after you play as him. My question is will you be able to play as other characters. I know Elza Walker appeared in the bar scene so will you also be able to play as her or other characters?

Reply Good karma Bad karma+1 vote
danieltanti61095
danieltanti61095

It would be really great if this mod is converted in .Bin file like a complete game that could be played on an emulator. I think it is possible. If it is, I would literally pay for the .Bin file of RE during the storm. I have a Sony 4K Android TV and on it I have the Epsxe emulator installed. It would be much easier to play this mod.

Reply Good karma Bad karma+1 vote
Rafael-Pro
Rafael-Pro

It would be cool to make the subtitles open later so that this wonderful mod can be translated into other languages. For example, put them on github, we make a translation, and then you will put together with a different language, but encrypted versions.

Reply Good karma Bad karma+2 votes
Guest
Guest

This comment is currently awaiting admin approval, join now to view.

Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Follow Profile
Icon
Resident Evil 2
Developer
Contact
Send Message
Release date
Mod watch
Follow
Share
Style
Embed Buttons
Link to Resident Evil: During the Storm by selecting a button and using the embed code provided more...
Resident Evil: During the Storm
Statistics
Last Update
Watchers
132 members
Files
4
Articles
1