You play as "Vander", another survivor in the Racoon City incident, and this time you make your own destiny in the game!
Play inside Capcom's best sruvival horror in an all new character,alternate stories and maps. While meeting
memorable characters both new and old...
On November 18, 2018 at 18:08pm.
Remeber to just have fun and enjoy the mod!
If you have bugs to report pls. Dont hesitate to message me.
Again it has been both enjoyable and frustrating to edit RE2 because of its file structures.
Thanks to the community who made all the tutorials and tools!
If you have trouble saving. Run the game first in admin so it can create the necessary folders to make the save.
The game has multiple endings so try to complete them also to fully enjoy it!
Here are some Screen Caps with no Spoiler in them... enjoy!
Previews of some rooms in the game, selected so no spoilers will be shown! :)
I have decided to push yet again the release date to accommodate new in game mechanics.
Some preview development of the last map. This map will contain a bit of small puzzle solving... SCD coding will be LOOONNGGG and complex... for this...
Im sorry for the delay release will be pushed back a bit. Im a bit busy right now. rest assured this will be released.
Masking of 2 new rooms completed! Items placement completed in the 2 new rooms! 1 last Room will be created to finish the MOD!
RESIDENTEVIL2 DESTINY SAVE FIX ISO I hope this will fix the saving problem most users have.
ResidentEvil2 Destiny Mod by PixelAvenger01 It’s your game…It’s your DESTINY...
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My game crash in the section of the power room when i plug the chess pieces!! What is the solution? Thanks
there are videos in youtube you can watch to know the right sequence.;)
doesnt seem to work, i made the iso and mounted, the game starts but just plays as leon a campaign except you start with blue and red key card and no gun
Hi, if do not have any issue with saving you can just play the game with the other rar files theres no need to make the iso. it's just for other people with issues in saving the game.
Great mod. Passed 4 endings.
However, I was able to pass the mod only on
the main computer with Windows 10. On my laptop with Windows 8.1, I could not get beyond the lab because when I opened the doors in the crow room, the game crashed. Also, saving in the game did not work, both with administrator rights and without. Neither fixed nor compatibility with Windows 95 \ 98 helped. However, on Windows 10 everything worked fine with compatibility with Windows 95.
Speaking of the mod itself, a lot of oddities were noticed. A machete kills zombies with 2 hits, which makes almost all weak weapons useless, while strong ones remain for bosses. New models of weapons and enemies are very cool, but something is wrong with the sounds of some of them.
It is also completely unclear who the main character is, why he sleeps in the ambrella laboratory, сatscene with Ada strange and awkward it can be completely removed. It is also not clear why the main character leaves the old truck to go look for a new one. But all this does not want to condemn because everything else is done very well and I want to see a sequel.
Keep up the good work!
Hey, how did you run Destiny? The system keeps telling me to "insert Leon's CD." How do I bypass that?
I just run "ResidentEvil2 Destiny.EXE" with admin, thats all
Thank you for the review. I will be working on the revision starting maybe 2nd week of january.
Some Q's I can answer. The machete was upgraded to encourage you to use it. Rather than guns all the time. The risk of using it at close range provide a bit of challenge. Sound for some enemies was rushed sorry for that. As I was only experementing woth sap files. Will try to provide a better one nexr update. The ADA scene was there to provide a little bit of connection to the timeline you are in RE2 story. For the truck i was left behind because of the blockage of vehicles on the main road. Your input was noted and will be basis for the patch or improvement. Ty
Thanks for the answer. I would like to clarify what I had in mind.
Machete kills zombies with two hits, this is ok. But the speed of strikes with the sight down higher than the straight lines that allows you to kill a crowd of zombies just by standing still holding the blow and down. A little balance of this would be great.
Movie with Ada makes it clear time period, but finding a rocket launcher in 2 steps away looks silly. Plus, the time of action is clear from the activated laboratory self-destruction system. And why would a person working in an ambrella in general begin to help someone whom he does not know who entered the laboratory? Annette saw traitors and spies in everyone.
Why the hero threw the truck obviously But how will the new truck help him if the road is blocked? And if he found another way, why did he throw the first truck?
This can be easily corrected with a couple of lines of dialogue of the hero after he throws the first truck. Something like "This road is blocked and there is no time to search for a detour and it is too dangerous. If I pass through these houses, there is a parallel road. It will be much safer and faster to find a car there and continue on my way." and it will double the irony of the situation in which he finds himself deciding to do so. And what he can mention before getting into a new truck. Making the character more alive.
I feel that this mod has some potential to become popular among RE2 fans from all over the globe. Is it possible to translate mod to another languages? Which files should be overriten and which soft tools should be used. If u will redirect community to resourse with some kind of guide it would be possible to enlarge mod's fanbase.
I'm interested in Russian translation for example. Maybe someone already asked you about something similar or maybe someone already works on correct translation?.
Bearclaw495, if you were able to play the game, how did you bypass the "Insert Leon's CD" problem? It won't allow me to play Destiny because it keeps telling me that.
It will be a very good proposal. Maybe 2nd week of january i can send you a transcript of the dialogs and translate it. Ill find a way to put it to re2
Hi PixelAvenger01, even in my case it would be possible to send the dialogues and I translate them into Italian, you know I am Italian and it would be great to see it in this language too, it would become something great, let me know, greetings!