Republic at War is a total conversion modification for Star Wars Empire at War Forces of Corruption. The mod replaces the Empire with the Galactic Republic and the Rebel Alliance with the Confederacy. Republic at War focuses heavily on the theatrical films but also contains content from the Clone Wars cartoon series as well as the expanded universe. Players can re-enact various Clone War campaigns such as the Outer Rim Sieges. Players will have the choice to fight as either the CIS or the Republic and wage war for control of the galaxy. Realism is key and players will have unprecedented control over how and where they fight. Push forward with an entire clone legion such as the 501st or 212th or overwhelm your opponent with a seemingly endless number of B1 battledroids. The choice is yours. There are also a number of expansions planned that will add new (as well as polish existing) content.
A Republic Taskforce, the backbone of the GAR.
Why this title?
I miss something important?
An other drama, I guess...
No drama... just a funny title. I dont recall you being in our staff meetings? ;)
not really, I just know that we haven't been engaging as much, and we're also behind with our original expected release of 1.4.
Is it me or the red color scheme seems different between the Venator models and the other Arquitens/Consular models ?
I think both the grey and the red are a tiny bit lighter than the venators, but I think that's accurate to lore, as the republic red hasn't been consistent.
Will they add more variants of the Separatist ships, such as the Providence class dreadnought and the Lucrehulk droid control ships? I also hope they are considering adding clone fleet commanders like in the clone wars series
Yes, all of that is under consideration.