Red Alert 3 - Unleashed is set 26 years after Uprising. A total conversion of Red Alert 3, it will include 3 totally new factions with all new units, buildings and powers.
A machine rather than a building, the War Factory churns out your tanks and metal vehicles.
Nice ^^
Wow! Totally Awesome!! Man. I'm going to save up for a new comp so I can play on max. Cause this looks Epic!
I actually agree :P I've been playing on low end graphics but it might be worth more with a better pc ^^
Another amazing model and texture job. Well done! :)
You and I are on the same page. :D
Modal is great. Texture is incredible!
Cool. I actually just got a computer that can handle max
Truly awesome!!!
It does look rather small...will it be as big as a tank or a literal mobile war factory?
Wonderful texturing. I only wish I could do it too 0_o
its big enough for tanks to come out of the door, it wont be mobile
I agree. Could you increase the size by 1 square?
i think the squares is occupies on the grid is the same as the current ra3 wf's but ill talk to Phill about your comments
Yea it does look a tiny bit bit small, but well see how it compares to the rest of things, part from that looks sweet.
To confirm, it takes up the same grid size as the Soviet War Factory so should fall in line with other models quite well. However, we can adjust each model size without changing the number of game squares it uses, so we certainly increase it if needs be with no coding changes.
That's pretty awesome. I really love the glowing effects on this model.
looks great!
It's a good model, from the front that is...
However the rear view makes the model look very poor, it's far too straight and the circles look too outlandish. The texture makes the most of what there is, but I would possibly have a nother go at remodiling the back.
However I understand that there may be a problem with base size if it is expanded any further back, in which case you really do have your work cut out...
Once the texture is done, it's very difficult to remodel, because I squeeze as much as we can out of the 512*512 texture. This means there is no room to add any new texture.
This doesn't mean I can't remodel the back, just means it becomes pretty difficult or have to add things using other bits of the texture.
I understand, and ultimatly it really is your choice, if it was me, I would have a go at re-modeling, but that doesn't mean to say in a project situation that is the best choice...
Anyhow, most of the model is great, and people rarely see the backs of buildings anyway...
Stop being so much better than us!
lol, paradox is quite good though :)
quite! excuse me?
personally i don't compare mods of different types.
this is a great total conversion mod
paradox is a great mega-expansion.
end of story
:D
Awesome just awesome!
About the back: master_oli-p take a look at the back of standart Japan MCV (or even Soviet one) they are pretty flat too.
Ea's crap logic skills are not an excuse...
however, you right the empire one is quite flat
looks... boxy.
nice work!
Holy cow, that's awesome :)