An expansion/overhaul mod of epic proportions, with entirely rebalanced gameplay, expanded factions, new gametypes, graphical overhauls, and five new factions; stealth-based Confederate Revolutionaries, tower defense-inspired Atomic Kingdom of China, economy-focused Mediterranean Syndicate, DotA-esque Order of the Talon and spammy Electrical Protectorate.
Originally mounted on patrol boats or pulled by tractors, these triple-barreled anti-air autocannons were designed to punch helicopters and low-flying aircraft from the skies. The Vietcong have salvaged them and mounted them on powered platforms; at a moment's notice, it can sink into the tunnel network and close the armoured door behind them, making it both nearly invisible, and nearly invincible.
So, you don't have to worry if the enemy is overwhelming you. You always have something that's still underground.
And suddenly.. NINJAS GUNS!
Can they attack ground as well as air? Anyway, they look awesome if you aren't the ARVN.
Yeah, they can hit ground. They do autocannon damage.
Such hipsters, these guns. Always underground.
always? they don't when they don't need to.
Nice screenshot through the trees! It's rare to see good composition in a screenshot from an RTS, but it makes it look SO much better.
it loox cool but if it can attack air and ground and *hide* in the ground, it doesnt seem likely you could destroy it or would its weakness be maybe from special powers, maybe long-range artillery or ?