An expansion/overhaul mod of epic proportions, with entirely rebalanced gameplay, expanded factions, new gametypes, graphical overhauls, and five new factions; stealth-based Confederate Revolutionaries, tower defense-inspired Atomic Kingdom of China, economy-focused Mediterranean Syndicate, DotA-esque Order of the Talon and spammy Electrical Protectorate.

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Report RSS Confederate Seaport (view original)
Confederate Seaport
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Redcomet95
Redcomet95 - - 97 comments

wow it looks much better on high detail o.O

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direwolf18
direwolf18 - - 15 comments

ah this is very nice. it would be cool if you could get steam to come out of the funnels on the port.

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Redcomet95
Redcomet95 - - 97 comments

smoke will come out

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Over9000
Over9000 - - 16 comments

This looks awesome! I really can't wait to play as the Confeds! Allies beware!

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feillyne Staff
feillyne - - 5,816 comments

Oh, looks very... Confederate. :-D

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Black_Drakon
Black_Drakon - - 1,290 comments

Very nice :)
But not looks like RA1 naval yard..

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Over9000
Over9000 - - 16 comments

That's kinda the point =P The Confederates use a lot of RA1 technology and structures, their Power Plant is an example.

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PsychoticLoner
PsychoticLoner - - 1,011 comments

The problem with the RA1 Naval Yard is that it doesn't have anywhere for the ships to come out of. They'd just pop into existence. Now, this was fine for Red Alert 1, but nowadays it kind of ruins the immersion.

As for looking like other naval yards, that dorky lighthouse is enough for me!

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open_sketchbook Author
open_sketchbook - - 1,602 comments

Exactly. We had a square naval yard in the RA1 style, but it was almost impossible to make it look good and create units inside of it. It ended up being a massively tall, rather silly looking structure, so we scrapped it and made this one based on the Allied Naval Yard and the RA1 Construction Yard.

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vlamnire
vlamnire - - 93 comments

Maybe you could add like a garage door in there so it slides up and a unit sails out of it?

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master_oli-p
master_oli-p - - 1,462 comments

I like it, but I think it is too simular to all the other RA3 seaports, they all followed the same style. However of course you could say that it will fit in more so hmmm...

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Cjslayer16
Cjslayer16 - - 987 comments

Yeah I agree, maybe for the next factions Some of the naval things should be different. Maybe naval only buildings? Such as possilbe turrets or something for beating the crap out of boats specifically? maybe only subs could destroy said weapons which would make bombarding ships a bit less op? :) Just a possible suggestion to make it all the better guys :D

still looks all great!

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master_oli-p
master_oli-p - - 1,462 comments

yeah, that would be awsome!

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stephanovich
stephanovich - - 246 comments

Man you guys sure know how to make things look insanely good.

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Black_Drakon
Black_Drakon - - 1,290 comments

Maybe will be better to make naval yard different from RA3 naval yards?

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feillyne Staff
feillyne - - 5,816 comments

Why? ;-) It looks good IMHO, and the mod fits in well enough with RA3 style... ;-)

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keller11
keller11 - - 2 comments

It's just right this is the Confederate shipyard we're talking about :o

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justgoaway
justgoaway - - 8,208 comments

That´s great men!

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DarkyPwnz
DarkyPwnz - - 482 comments

I smell awesomeness but no repair drones :P

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Commander_RealWar
Commander_RealWar - - 923 comments

Excellent!

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Japanime
Japanime - - 7 comments

I see there is also a turret there too, good job guys!

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moretanks!!!
moretanks!!! - - 704 comments

great structure!

just take away the repair drones (the confed already have mechanics and dixie) and add smoke

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DarkyPwnz
DarkyPwnz - - 482 comments

''Seen here with a group of captured Allied repair drones that most certainly will NOT be in the final game''
Need glasses?

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moretanks!!!
moretanks!!! - - 704 comments

no no no...
i mean remove the concept of repire drones COMPLETLY...

and i already wear glasses...

note:i an thinking that the allied versions won't be in the original game... but if what i said is what they meant, sorry...

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Kerensky287
Kerensky287 - - 483 comments

Confeds need repair stuff other than their incredibly expensive engineers (750 each, maybe? nobody's sure yet) and their COMMANDO, I think. The fact that the Confeds are able to perform repairs in the field doesn't mean that it should be their ONLY way of repairing, you know? I mean, look at the Allies with their Engie IFVs. They can repair vehicles too, but it isn't the ONLY way.

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Rabboticus
Rabboticus - - 317 comments

lol i have an suggestion. what if you change the Cond. Repair drones into small drones with small hot air balloons lol that be awesome.
either way great work guys keep it up!

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KZM95
KZM95 - - 745 comments

WOW!It looks superb! :D
Look at it! O_O Just look at it how beautiful it can be! O_O

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Jake@War
Jake@War - - 280 comments

WOW... that structure looks awesome!
You guys are doing a great job with the confeds!

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Galgus
Galgus - - 554 comments

Are the Confederate Repair Drones going to look like they are in that picture? (Allies' repair drones.)

Anyway, it looks great.

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Redcomet95
Redcomet95 - - 97 comments

no if you read it says that they were captured for whatever reason.

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Galgus
Galgus - - 554 comments

As a second thought- it looks great, but still very much like the Allies' one despite some cool changes.

Maybe a garage-like door like vlamnire suggested would give it more visual difference from it.

It looks awesome though- a garage door would just be polishing an already great building.

EDIT: Then again, the Soviet naval yard also looks alot like the Allies', but the garage still might look good.

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GDICommander777
GDICommander777 - - 65 comments

Looks awesome and I love the lighthouse, Great work!

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The_Red_Duck
The_Red_Duck - - 11 comments

what would make it cooler would be to see the unit being made

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jon8080
jon8080 - - 1 comments

It looks good although I would have liked to seen it more like the RA1 style. Maybe you could have It looking a mix between a RA1 naval yard(with the center cut 75 percent away) and a dry docks. Cranes could have built it up and then it would slide into the water. (however I don't expect you to change it.)

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Description

Well, here we have another set of updates for you over the weekend, starting with the Confederate Seaport. Seen here with a group of captured Allied repair drones that most certainly will NOT be in the final game, the seaport provides all your naval units, such as the Destroyer and Razor Sub seen in this picture.

Stay tuned; this is the first of hopefully many pictures over the next few days...