Probably the largest total conversion project for Red Alert 3 at the moment. Entropy greatly expands the gameplay and universe in a lore-friendly way.

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Ace.of.Spades Author
Ace.of.Spades - - 204 comments

Mick Gordon's soundtracks are the best

Reply Good karma+1 vote
Tleno
Tleno - - 1,048 comments

China, Empire of Rising Sun, America, Allies, Soviets, Psychic EoRS subfaction, and spectator, the best faction because you don't even need to fight?

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Ace.of.Spades Author
Ace.of.Spades - - 204 comments

You're right, but Crusaders instead of America. There are US soldiers in Crusaders ranks, but they are not the only. Their logo is not finished yet, though.

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Tleno
Tleno - - 1,048 comments

Yeah I see it just got changed. They sound a lot like the Order of Talon guys from Paradox mod so far.

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Ace.of.Spades Author
Ace.of.Spades - - 204 comments

Did not delve into Paradox things to be honest.

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Tleno
Tleno - - 1,048 comments

It was an ambitious project that had way too many cool ideas and many of them impossible to implement in RA3 engine. Still, the lore they wrote and ideas they developed were very interesting.

To be honest the way how you're going all out with new factions does remind me of that project, but also your scope seems way more grounded in what you can actually do.

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Ace.of.Spades Author
Ace.of.Spades - - 204 comments

I am familiar with Paradox in general, and, as far as i know, many things that they claimed as impossible are already implemented by some of the modders.

My scope isn't grounded at all since i drive project of almost the same scale on my own, while they had huge team and a couple of years to finish everything.

Also i am not making the mod to advertise my game or something so these comparisons make no sense to me (especially considering that they failed their project about six years ago).

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HeartlessAngel
HeartlessAngel - - 58 comments

Pretty awesome, hope it all goes well in your development ^^

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Ace.of.Spades Author
Ace.of.Spades - - 204 comments

Thank you, i hope so too

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nuclearsnake
nuclearsnake - - 309 comments

I'm guessing they haven't been added in yet?

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Ace.of.Spades Author
Ace.of.Spades - - 204 comments

No, they haven't

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lolfr
lolfr - - 686 comments

so this is basically like the contra mod from C&C Generals Zero Hour but for C&C red alert 3?

i am all for it <3

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Ace.of.Spades Author
Ace.of.Spades - - 204 comments

Thank you!

Reply Good karma+2 votes
Metaltooth
Metaltooth - - 2,665 comments

Question, howd you manage to impliment em? I seem to remember many years ago the Paradox Team ran into a serious brick wall when they couldnt figure out how to make more than 4 factions playable in the game due to engine limitations

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Ace.of.Spades Author
Ace.of.Spades - - 204 comments

I am not a Paradox team.

Paradox team ran into many limitations that other people have since overcome. Some of the Paradox team's statements about the limitations of the Red Alert 3 engine are wrong and have been already refuted by other modders. Including the one regarding factions limit.

With all due respect to Paradox.

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Metaltooth
Metaltooth - - 2,665 comments

I wasnt meaning to sound insulting to you if I came off as such.

But I am happy their statements have been proven wrong

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Is it... six factions? Really? Holy cow, man!