Republic Assault is a full scale conversion mod for the Petroglyphy game Star Wars Forces of Corruption. Using elements from both the current canon, and existing EU to create the best possible game experience.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Report RSS TIE Fury Datasheet (view original)
TIE Fury Datasheet
embed
share
view previous next
Share Image
Share on Facebook Post Email a friend
Embed Image
Post comment Comments
Guest
Guest - - 690,350 comments

This comment is currently awaiting admin approval, join now to view.

Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

Description

I also made a picture similar to the sketchbook ones for Star Wars.

Yes it´s in German, learn it xD

The Ion canons can rotate 360 degree on the Z- axis and around 25 degree on the X- axis, letting them shot at targets in the rear and outside the visibility of the Cockpit and if desired each it´s own target.

The L-s 10.2 Laser Canons are a newer version from the TIE/ D L-s 9.3, they have more overall power to the bolts with lesser ammunition use but higher energy consumption and same firerate.

The TIE Fury also has 4 shieldgenerators and emitters, the emitters are also connected to the panels allowing for better heat dissipation= can take more, stronger hits without failing.

The Warhead Launchers are the same as on the TIE/ D and can take 8 Heavy/ Medium Concussion Missiles or Proton Torpedos.

Also changed is the ionization reactor from previous TIE´s, the TIE/ F has 2 Fusion reactors that can deliver longer high engery needs in heated battles without overheating.

I do not claim anything i wrote is correct and fitting to the SW lore. (atleast i hope it fits without being to much out of place)