Republic Assault is a full scale conversion mod for the Petroglyphy game Star Wars Forces of Corruption. Using elements from both the current canon, and existing EU to create the best possible game experience.
So i did a retexture of Arvis Cr90 model in Empire and Rebel version.
Arvis has 7 different corvette versions i edited this one and the polygon count is around 20k with weapons.
Credits: Model and base Textures from ArvisTaljik
It is similar to DICE's one
Btw, do you plan to use DICE's Venator ?
I wonder how a 700k polygon ship without turrets will work in the EAW engine.. xD
It can be possible since Barlex uses DICE's Providence...
Moddb.com
the DICE providence has only around 20k polygons..
One's a low poly backdrop, one's a high poly piece you can fly through.
ohhh ok then i only have the Backdrop, do you mind sharing the high Poly model? ^^
Thought you had the high poly Venator, no?
If you meant the Providence, it only comes in the 20k polygon version as far as I know. The Venator, Lucrehulk, and Arquitens are the only high poly CW ships.
I'm loving it.
hehe ^^
Looks amazing man ! Very nice details here :)
Thank you ^^