Republic Assault is a full scale conversion mod for the Petroglyphy game Star Wars Forces of Corruption. Using elements from both the current canon, and existing EU to create the best possible game experience.
Hello everyone whose still watching this old project of mine.
Guess I'll start off with answering, is this dead? And to be honest, I'm not sure. Besides real life getting in the way, and my focus having shifted to XCom 2 and my massive Galactic Republic armory project, development has been at a relative standstill because of Windows 10 straight up breaking my tools.
The art tools like Photoshop and Substance Painter still work, but given Max 9's age I guess it shouldn't be a surprise that it'd eventually fail.
Anyways, regardless of that here's a Starbase replacement for the Republic that I worked on a little bit ago. I can free release it here if someone wants to rig it or something.
Incredible model / skin!
Thanks, did it as a way to brush up on my ship modeling skills. Kinda useless now though, unless I can get Max to work again or something else.
Any new release in the near future? :)
Not likely, at least, not without working tools.
Oh,what is the problem? :S
General usability and stability issues, just really doesn't want to work unfortunately.
If you have problem with 3ds max. I can help you
Thanks, want to talk on Discord? Or is there something better?
Yes, I also find 3ds max 8 doesn't work on Windows 10 anymore, and given the .alo importer/exporter only works with max 7/8/9, I think we share the same problem...
It sucks really, work gets kinda into a stand-still...
If you find a work around pm me pls, I'll do the same for you, I liked the direction of your mod, hope you can still pick it up someday!
Yeah, I wish there was a tool set for the modern Max versions. I can't use blender to save my life. Don't think the source code is available unfortunately.
Will let you know though, only thing that comes to mind would be setting up a VM. But I'd need to read up on that, not sure how big a hassle it'd be.
VMs aren't a hassle! I'm a dev and I work out of a VM and I have one on my home machine. You just need enough RAM to allocate, enough CPU threads to allocate, and space on your hard drive to allocate for the VM. I've got 32 GB RAM and a 4c/8t 7700K. I give my VM 200 GB of storage (dynamic allocation so it is like 50 GB then grows as I add stuff), 10 GB of RAM and 3 "threads" (in VirtualBox it will call them cores and it might complain if I had given it 4 "threads" because then it thinks I won't have any CPU resources for the host).
Check out VirtualBox. It's free, and all you would need is the ISO for the OS you're setting up.
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So is this mod in limbo?