Raising the Bar is a mod based off of the idea of amalgamating the earliest concepts of Half-Life 2 into a coherent story. This mod is not a leak-fix, nor is it a concept art recreation gallery; it will be a full story with inspiration from the old material as well as our own ideas of how to make it all fit together.

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Wasteland Update
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Astraxis - - 622 comments

That's a real nice lakebed texture, props to your material maker!

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GUI-27
GUI-27 - - 68 comments

Texture is amazing! Will there be dusk/sunset like on E3 2003 Docks? These were amazing!

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crazymancody895
crazymancody895 - - 832 comments

Dat murky sky! *puts on shades*

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Jonex.
Jonex. - - 568 comments

The atmosphere is incredible. Keep it up!

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SteveMcStevenson
SteveMcStevenson - - 140 comments

I feel **** for constantly saying it needs to change but the floor is a little too white, shouldn't it be more redish?

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GUI-27
GUI-27 - - 68 comments

It was RED'ISH on the concept art because of the gas/sunrise\shine, this can take place in the middle of the day => gas is dark-green on some concept arts, so...

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Alien_Grunt
Alien_Grunt - - 22 comments

Great improvement with the sky textures, but maybe a little more combine buildings please?
I think having the citadel visible at all times outside would be great.

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MRCRSH407
MRCRSH407 - - 40 comments

Looks so empty and depressive! Cool!

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Description

Just a quick visual update on Cvox's Wasteland map. We've changed the skybox to a more appropriate shade of green, all thanks to the generosity of the Dark Skies team. Thanks guys!