Raising the Bar is a mod based off of the idea of amalgamating the earliest concepts of Half-Life 2 into a coherent story. This mod is not a leak-fix, nor is it a concept art recreation gallery; it will be a full story with inspiration from the old material as well as our own ideas of how to make it all fit together.
Hey all, just a quick little update this weekend. We've been really busy with lots of different things outside the mod these past 2 weeks, but work is still getting done even if it has been a bit sporadic.
So, on to the images. These are captures from Cvoxalury's prototype map for one of the Wasteland sections of our mod. The nice thing is that we will have multiple variations of how the wastes look based on their geographical location; this one is close to the coastline. It may look a bit empty in some parts, but that will eventually be remedied later on down the line when we go back through our maps in a detailing pass.
It would look better if it were just murky brown water in my opinion. Also shouldn't the lighting be more red and gloomy?