World was changed, war was changed. But the rise of Rising Sun has not changed.

Post feature Report RSS Different from the original Red Alert 3

Some special changes, they are different from the original Red Alert 3.

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1. Unit production

As the technology level increases, the unit's production costs and production time will decrease.

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2. Forest bonus

Infantry in the tree will increase defense, damage, ROF and range.

Added affected marks in the next version:

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3. Tree

Ordinary vehicles will not crush trees.

But experimental units can crush trees. (And Building XD)

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4. Defense tower

The damage of the defense tower near the oilderrick and the orenode will be reduced.

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5. Ship

Although the production requirements of the ship have been reduced, the defense has also decreased. Now, only ships that have upgraded 'Battleship Armor Upgrade' have considerable defense.

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6. AOE Damage

Now, AOE damage will not knock out infantry, but it will reduce the movement speed of hit infantry and vehicles.

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L3d
L3d - - 749 comments

Cool some nice tweaks there great work !

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