This is dedicated to documentation of the Quake3_Quake1 mod which makes DarkPlaces/Zircon engine capabilities available for Quake 1 single player/coop mapping using the Quake 3 map format. Documentation will be here as an ongoing process.

Post tutorial Report RSS Func_Text In Quake3_Quake1

How to use func_text, the "easy label" in Quake3_Quake1 to quickly put some text or numbers somewhere in a map.

Posted by on - Basic Mapping/Technical

func text0

The func_text entity type is an easy label that can display text in a map with little effort.

An example of func_text is the Quake3_Quake1 demo map "The Hotel" which has many rooms, their room numbers displayed.

txt1

Inside the map editor, it appears as follows:

txted

Colormod - Alter the color

txtcolorfut

txtcolormod2

Multiline Text With Newline is [p]

txtcolor

Result

txtmult

Clocks

text0


txteditclock

Notes:

  • Digital font setting "text_isdigital" "1". This font is digits only and does not have letters.
  • Angles .. 0 is text on the east side, 90 is text on the north side, 180 is text on the west side and 270 is text on the south side and 33.3 would be northeast favoring east. Any combination of angles in all 3 axis will work.



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