Quake Champions: Doom Edition. A single player, coop and deathmatch mod for GZdoom and Zandronum, fully compatible with D-Touch.
INQUISITOR
Formidable war machine designed to instill fear in unbelievers of the Order and quell civil unrest; turned self conscious and bloodthirsty.
Starting Stack : 175 / 50
Maximum Stack: 175 / 150
Passive ability:
-Dodge thrust: Tapping movement key twice will thrust Inquisitor in that direction.
-Still defense: When Inquisitor is not purposely moving, reduces damage taken by 20%.
Active ability:
-Reflection: Renders Inquisitor warbot completely invulnerable and reflects projectiles from it at the expense of reducing Inquisitor’s damage by 33%
-Reflection Phase2: Pressing the “active ability” a second time, will create a big shield that protects from most attacks, and deflects projectiles. This, however makes Inquisitor unable to attack and he is no longer 100% invulnerable although he still takes less damage from attacks that hit him from behind or pierce through the shield (rails & nearby explosions).