The main goal of this mod - make new textures as much as possible close to original but with new shaders and 2K resolution. (from scratch using Substance texture software)
The mod has PBR materials (it used in all games u see today) for Quake 2. It has Albedo, Roughness, Metallic and Emissive.

All textures, materials made from scratch.


If you love the original style and color pallet of Quake 2 and want to play the game with TRUE HD Textures - that mod is for you. I will try to make new textures as soon as i have free time and passion. At this moment i have already remade about 200 textures.

This mod works properly ONLY with Quake 2 RTX.



  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Post article RSS Articles

Today i want to discuss some difficulties during texturing process over the Quake 2 retexture. I spent already so much time and tried different approaches for making new textures for Quake 2...

The first one was - high poly modeling sheets inside 3dsmax. Then baking it to quad plane and then texturing in Substance Painter. It actually worked but after some time i realized that this pipeline is too time consuming and not professional at all.

j0zc7Gv

lEdQEqX

The second one - making heightmaps (it generates all main maps like normals, curvature and ao) inside Substance Designer which i should use from right from the start. It has flexibility and keeps stable results, easy to change, much faster for making tileable textures. When you learn how to work in the Designer (may be hard at the start) - you will gain so much after. I already have library with all possible shapes and forms which could be seen on original Quake 2 textures. By playing with it i can make new textures much faster.

zrMQ5Z8

HSzv4aStOwwadl

After Quake 2 RTX release i realized that i should work with it primarily cause it has full PBR and ray traced lighting method.

Though even RTX build has PBR, differencies between Substance rendering and game engine still present. Even when you are happy with what you see in Painter - it not guarantee same visuals in the game.

That`s why i am trying to develop master materials - something like BASE material that will suit Quake 2 art style and make all other textures from this. It will help me a lot to make retexture much faster and whats more important - keep consistency overall.

0S1viVG

quake000 1

The material is a smart material inside Substance. It has basic metal, grunge, rust, dust. It is still in development, but when i will be happy with end result - all progress will gain a lot of speed and all struggle will gone.

USS9aCJ

At this moment almost every single one texture throughout 3 first levels of Quake 2 is done. It means that first beta release is not too far. Of course, people who have not RTX cards will sadge... but i will convert all textures also for Quake 2 XP engine. (but this release will be not so soon).

Quake 2 RTX - PBR Textures

Quake 2 RTX - PBR Textures

News 4 comments

Quake 2 RTX - PBR Materials. New reworked textures with original design for Quake 2.

Comments  (0 - 10 of 58)
diolator Creator
diolator

All textures and material which were prepared for RTX version of Quake 2 accidently deleted.
I still have sources of all materials in my Substance Painter and Designer, but restoration will cost a LOT of time.

Guys, keep you work in reliable clouds.

Reply Good karma+3 votes
Guest
Guest

This comment is currently awaiting admin approval, join now to view.

lt.fiend
lt.fiend

got a patreon? this is the kind of content I would sub for lol

Reply Good karma Bad karma+1 vote
Guest
Guest

Hey!
Very nice mod!
When you plan to realese it?

Reply Good karma Bad karma+1 vote
thebug1604553690
thebug1604553690

im excited for this mod

Reply Good karma Bad karma+1 vote
xrownerx
xrownerx

This is abso-******'-lutely awesome! Keep it up! And when done with Quake 2, please make some textures for Doom 3, too!

Reply Good karma Bad karma+1 vote
Guest
Guest

This comment is currently awaiting admin approval, join now to view.

aparstnl
aparstnl

Создай патреон, челики денег подкинут. Будет к след поколению видюх радость всем. :)))

Reply Good karma Bad karma+1 vote
diolator Creator
diolator

так он создан вроде. никто не донит, никому нет дела. все играют в дотку и фортнайт) почтения отцу шутеров не дают)

Reply Good karma+2 votes
tehnetium
tehnetium

Like I've said, fantastic work. It brings Q2RTX to a whole new level. It looks like a professional remaster now. Even with your optimized pipeline it must be very time consuming.

Any estimation for an initial release date ?

Thanks ! :)

Reply Good karma Bad karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.