PuzEdit is a Portal 2 map and puzzle editor, based around the Perpetual Testing Initiative Editor currently built into Portal 2. It comes with all of PeTI's features, with custom package support (PEPs) and is fully modular and expandable.

It will feature a fully featured 3D editor, made with Unity. You can move faces and construct your chamber with the push and pull tools, based on a 128x128u grid. Items will be able to be placed on a smaller 32x32u grid, allowing more precise placement that the current Puzzlemaker cannot produce, even with heavy modification.

BEEmod packages will not be supported natively, but it will likely include a BEEmod Package ⇄ PuzEdit Package converter.


Join our Discord: Discord.gg

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Post article RSS Articles

Development Info

News

Hi everyone!

No updates or articles have been posted so far, as I have not had time to work on PuzEdit. However, I am beginning development again, and have some new plans. I expect to post the first previews of puzzle design and differences to the stock puzzlemaker shortly.

Comments  (0 - 10 of 11)
mihailvojnenko
mihailvojnenko

There is no early access, you idiot

Reply Good karma Bad karma+1 vote
Guest
Guest

Hey, The mod sounds great, or is it an application? Also can you add support for Half-Life Weapons, Like how portal one has Impulse 101. or at least the Gravity Gun for mods of Portal 1 or 2?

Reply Good karma Bad karma0 votes
trashcat227
trashcat227

I Think add weapons from hl2 to portal 2 impossible

Reply Good karma Bad karma+1 vote
slambo312
slambo312

About how much of this is done so far?

Reply Good karma Bad karma+1 vote
saismee Creator
saismee

Not a lot, but the core is there. It's likely I'll go back and redo some stuff again though.

Reply Good karma+1 vote
laVashik
laVashik

even though I make maps in the editor "valve hammer " I'm still interested in trying out this puzzle editor.

Reply Good karma Bad karma+3 votes
ReyHunterX
ReyHunterX

Same

Reply Good karma Bad karma+1 vote
mujo70
mujo70

Le epique. Do you plan to add an abillity to palce visual stuff, like decorative props and such?

Reply Good karma Bad karma+1 vote
saismee Creator
saismee

No. I do not currently plan to add any visual additions (or styles, for that matter) anytime soon. However, I do plan to make PuzEdit highly modular, allowing for custom items and things like that.

Reply Good karma+1 vote
Secret_Coming
Secret_Coming

Interesting idea.

One suggestion, maybe try contacting the portal 2 community edition developers? They're gonna remake the portal 2 workshop tools, but it might be a good idea to implement this at least on the alpha stage, as to get maybe a different puzzlemaker.

Reply Good karma Bad karma+1 vote
saismee Creator
saismee

I'd like to do that, but I'd need to be under NDA by Valve, along with having C++ experience and being over 18. This will be in C#, and it will be an external tool.

Reply Good karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.