An exciting story based on the fictional background years after RA3 Uprising, with new factions, plots and mechanisms like mind controls.
Logistics Centre is used to unlock latest and most powerful weapon in COS arsenal, as well as provide additional war fund to battlefield commanders. Commonwealth highly relies on these fragile and sophisticated buildings to support its tremendous war machine.
I love how you are taking C&C3;, KW and C&C4; models and editing them to fit in the game. Looking at them, I would've never thought they were taken from those games if I hadn't seen them there first. Amazing work!
Minimalist 3D editing and kit bashing can go a long way, goes to show we don't always need to re-model new things from scratch every single time.
And I do need someone who can make model for this mod(
At present I am personally doing everything and that is really bz
I can sure help you on making 3D models, but i’m not familiar with the RA3 xml things,
so i can make separate parts in OBJ or 3dmax format first, and you can make them move.
I have some OBJ files in hand right now, which I designed in my free time, but haven’t add texture yet.
I planned to make them into Vxl for Ra2, but later lost interest when i started to play Ra3 mods.
Well, that sounds good. Maybe we should set up a mod group to work together?
Cool. Should i send them with Email or you prefer using some social media?
(By the way, inform me if i need to separate the moving parts or faction color texture, or a specific format of file)
This looks really cool