Proving Grounds is a TDM modification for Natural Selection 2. It focuses on First Person combat, without the RTS elements of the full game. Currently in alpha development, the mod will eventually feature multiple modes and full customisation of characters and models. This will be updated as more media becomes available.
For all you Gorge Building lovers, GorgeCraft is now available on the Steam Workshop. Pop along to the Natural Selection 2 workshop and subscribe to download...
gorgecraft available on steam workshop
After a long time without access to a computer and internet, I have finally been able to get back onto creating Proving Grounds. There have been massive...
proving grounds is back!
With the latest Natural Selection Beta Build - 211, mods are now able to be posted on the Steam Workshop.
mod beans mods on steam workshop
NS2Hub recently interviewed me about GorgeCraft, ModBeans and all things Natural Selection 2. Pop along and have a read. Let us know what you think.
developer interview
Details of today's open map playtest for pg_lunacy below.
pg_lunacy playtest
After a break due to external issues, Proving Grounds is now back..
proving grounds v1.6a release and update news
Recent playtesting has shown aliens have a massive superiority in the combat scenarios, so with this update I have added a whole list of changes to try...
proving grounds mod v1.5a released
A note about the current state of development and a brief look into what we have instore for you.
progress update
After a break from the mod, caused by heavy NS2 code changes, I have started again with the mod code.
new update released
Without art and inspiration, I am struggling to envision where to take this mod. It can go anywhere, that is the freedom provided in the backstory, but...
call for community inspiration
There will be an open playtest on Sunday 11th March for feedback on the mod.
open playtest
We have recently received a communication from the Chief Engineer at the Proving Grounds. We are releasing his statement, as it helps to clarify some...
communication from the proving grounds
This provides users with details on the mapping requirements for the mod. It requires a greatly reduced list in comparison with vanilla NS2.
official proving grounds mapping guidelines
Following below is a general list of the current gameplay mechanics implemented in the mod.
general gameplay mechanics
This tutorial includes the basic instructions for extracting and setting up the mod for play. This instruction assumes you already have Natural Selection...
installing and running the mod
Proving Grounds v1.2.5a Release This is a small update to make the welder and resupply elements more viable. Changes have been made to the starting status...
latest release
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