Project 13 (name might change) is an HL2 I plan on doing over the years. It's based on a feeling I have since my childhood, of a part of reality that broke, and remains stagnant in time, and infinite. Since I believe I will eventually get to work on it more seriously, I'm not telling much details, but this Mod is not like many others. It won't focus much on gameplay or that what most Mod want. It is partially an experiment with mapping, and an work of art. It's meant to transpose, which I believe is very unique, these dream-like feelings and concepts. Like I said, it's a long term project, and it'll be as big as my imagination can run. For those who expect it for some reason, be sure it'll be something really different from the ordinary. Multiple references are: - Mysteries of HL2 - Dark City - Brazil - De Chirico paintings - Stalker: SoC - Tarkovski's STALKER - Some surrealistic artists - Other stuff I don't quite remember.
Some EARLY level design and mainly atmosphere testing/ architeture.
You know that you have the same feelings like me , its like a world of a weird nothing with something in it , its like pieces of a lost dimension , it reminds me the fog on a streen in a day when the sky is white. I dont want to explain here everything because i never could describe it perfectly , i just call it the space of nothing , its like , i dont know.