RUNNING MULTIPLE INSTANCES OF THE MOD
If you have plenty of RAM and a multi-core CPU, then you can run multiple
instances of Homeworld Remastered. Obviously, this will speed up your tests
considerably. In order to keep track of which instance is doing what, I added
the following code to my copy of "PlayBalancing_Config.lua":
SetMeUp = 0
if (SetMeUp == 0) then
DisplayText = "Left"
Player1Race = "hiigaran"
Player2Race = "hiigaran"
Player1Start = 31
Player1End = 35
Player2Start = 1
Player2End = nil
else
DisplayText = "Right"
Player1Race = "vaygr"
Player2Race = "vaygr"
Player1Start = 30
Player1End = 33
Player2Start = 1
Player2End = nil
end
I then switch between instances by editing the "SetMeUp" variable. For
instance, when I have two instances running, one is on the left side of my
screen, and one is on the right side of my screen. The code above keeps the
two instances from stepping on each others' toes.