Our type of “old school” is a very different breed than the type encountered in today’s “old school”. Yes, there are similarities; We too have upped the action, speed and gore, but not to the extreme lengths seen in the new Doom game. Our levels are built for exploration, progression and environmental puzzles. These are our main qualities. Phobos is closer to games like Half-Life or Dark Forces/Jedi Knight in spirit. Just like Classic Doom, these games are types of First Person Shooters that have all but vanished. We truly are a different kind of oldschool.

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Gzegzolka
Gzegzolka - - 350 comments

I like it very much :)

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Emperors_Fist
Emperors_Fist - - 1,092 comments

IT'S ALIVE! And it's very awesome ;)

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ApornasPlanet
ApornasPlanet - - 4,118 comments

Scary

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FlippedOutKyrii
FlippedOutKyrii - - 3,508 comments

Oh man, if only the Vanilla Doom 3 had this feature! Great job!

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VGames
VGames - - 3,970 comments

This makes me want to show off my new gibbing system too. This is the best the original gibbing system could ever be. Nice work.

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brunocar
brunocar - - 1,158 comments

that was beutiful

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Gregs2k2
Gregs2k2 - - 161 comments

2 thumbs up, superb job. :)

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Argoon
Argoon - - 1,078 comments

Very nice love the gibbing system.

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Rareform
Rareform - - 43 comments

Looks awesome. Would be nice if bodies and bits stayed, though.

That's the only thing I didn't like about Doom 3 was the insta-gibbing and bodies burning up and disappearing.

Also, news! Yay!

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BlueLostsoul
BlueLostsoul - - 30 comments

Spawning of the last maggot on the ceiling looks a little bit funny.

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beccthewreck
beccthewreck - - 353 comments

Awesome, I love it. :V Is this something other creators could use?

Also, have you figured out how to make gibs stay? I've been going crazy trying to figure out how to do it myself.

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VGames
VGames - - 3,970 comments

Source code.

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Oneofthe8devilz
Oneofthe8devilz - - 195 comments

Sweet !

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y0ba
y0ba - - 49 comments

Speechless

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Description

We made smaller demons gib. It's very satisfying. How do you guys like it?