Perfection is an action packed game where the player takes control of a mentally disturbed assassin, whose sanity is warped to the point of accepting contracts to indulge his perfectionist habits. The player will have the ability to scout out the victim’s location, using logic to formulate a plan of attack beforehand and then use whatever methods they deem necessary to carry out the assassination. Perfection allows the player to participate in both the planning and execution stage of being an assassin and has them striving for that ‘Perfect Kill’.
Image of the scimitar with very basic materials
the blade is pretty badass
looks sweet!
Nasty looking thing! (in a good way)
not very assassiny
but maybe can be in a museum level or something or a rich targets mansion
I have to agree with Spenzerr here, the Tanto you showed earlier is more of an assassin weapon as it has a straight blade which doesn`t run into danger to get stuck in a victim`s body like the edgy sword above may do... plus the Tanto is probably shorter than the sword and thus easier to hide... ;)
Thanks for the feedback. The inclusion of the scimitar weapon is mainly due to us allowing players to play how they like while the game compensates for this. The tanto is a good example of how a stealthy player may equip himself, were as the scimitar is the perfect accompanying weapon for someone playing a madman with an smg :)
"madman" fits well with this knife/sword. I can just see jumping in to a crowd, swinging this thing and blasting away with a SMG...or even a full MG
i would stab some one with it in the back
hate hand-gear, make something like this - Wiki.cantr.net
While awesome, totally not an assassin's weapon.