Perfected Doom 3 was started as a simple tweak mod years ago. After realizing that I was still not happy with Doom 3 after making some alterations to weapons and enemy stats I continued to add more to the game. Now Perfected Doom 3 is more then just a tweak mod. It attempts to completely overhaul the entire game with new monsters, rebalanced weapons, rebalanced monster stats, better graphics, new gameplay features and much more. It has been met with great appreciation and acclaim by it's users. This mod will bring many improvements to standard Doom 3 and it's Resurrection of Evil expansion.

Post news Report RSS PD3 version 6.1.5 Patch released

I've released a very small patch that will work along side the newly released version 6.1.0 patch to fix some minor issues regarding the Dual Pistols feature. A model and some sound issues will be fixed with this patch not to mention a script warning when using the BFG.

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You must have the PerfectedDoom3v6.0.0.pak and the PerfectedDoom3v6.1.0.pak files in your Perfected Doom 3 mod folder for this patch to work. Sorry for any inconveniences that I may have caused with my overlooking of some small details. I am sorry to have more then one patch file needed at one time. I normally don't do that. This patch will not include the iron sights or the new maps that I spoke of adding to PD3. Those features will still be in the next version 6.2 patch.

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