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Gareth Thornhill has finally found a new home, trying to forget his past, he spends his time working for the good of the village.
After a hard day to work in the park, that poor man, fell asleep...
When he woke up, something was wrong. Nobody had tried to wake him up and he was still in the park, it was dark, it was quiet... too quiet.

In this campaign you control Gareth Thornhill and try to escape from the village, but will that be enough? Will it all end when the village is far, far away? No, it will just be the beginning.
The answers await, it's time to travel through the darkness.

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Update News 2

News 1 comment

THE almost AWESOME NEWS REPORT

- Park
Finished 100%

- Graveyard
Finished 100%

- Village
So close 95%

- Unit Modifying
Not so close 70%

- Main Triggering
Not so close either 40%

- Forest
Just started 10%

- Farmlands *NEW*
Not started 0%

So that's it.
I will make a demo (Beta-ish) that will include some of these mentioned areas and is open to new ideas, if you have special ideas or questions you can contact me at cheesezorz@hotmail.com.

Sincerely yours,
Cheesezorz

Update News

Update News

News

I've been working on Possessed and here's the report.

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radutanasie
radutanasie - - 949 comments

This mod is dead, right? Because the last update was 1 month ago and we just saw some modifies in the summary... We want new pics!

P.S: Good luck!

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radutanasie
radutanasie - - 949 comments

This is dead! It really is dead. Call the ambulance! We need a medic...

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radutanasie
radutanasie - - 949 comments

Yes, I'm just joking. It isn't dead. It's just taking so long because it will be the greatest AoM mod ever made.

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ninja_patto
ninja_patto - - 108 comments

There aren't enough good Age of Mythology mods around but this sounds and looks great! Keep it up and I'm watching.

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