This mod makes the Nuka World DLC More challenging for higher level players or people who have all of my other Mods installed.

Installation: Simply copy the files contained within the Data folder in this mod to the Data folder in Fallout 4, then enable the appropriate mod file in the Load Order, via the in-game Mods Menu.

⦁ Be sure to check out my other mods (https://www.nexusmods.com/fallout4/mods/searchresults/?quicksrc_name=File+name&quicksrc_auth=OrionPax2077&quicksrc_game=1151)!
⦁ All Standard Machine Gun Turrets are now Raider Energy Turrets. They fire Institute Lasers.
⦁ The Overboss Power Armor has been changed into Nuka World Raider Power Armor and has been given to The Disciples and The Pack.
⦁ The Gunner Power Armor Paint Jobs were taken from the mod (Captain America Power Armor), and ALL credit for these paints goes
to mod author, niceguyhenry.
⦁ Better Weapons, More Stimpaks, Power Armor, and Additional Equipment have been added to the inventories of virtually EVERY Raider in Nuka World!
⦁ Overboss Colter and The Operators now wear Commonwealth Rascal X-01 Power Armor. The paints for this armor were taken from the mod The Commonwealth Rascal paintjob (Standalone), and ALL credit for these paints goes to Mod Author, Burny300.
⦁ I've added a Workshop to the Overboss' Quarters and added the Mister Frothy Parts from the new Mister Handy models in the DLC to the Robot Workbench, in-game.
⦁ I was originally going to make Gage spawn in the original Overboss Power Armor, but it caused a bug where you couldn't initiate a conversation with him, so instead I have created a duplicate of the Overboss Armor, Gage's Power Armor, which can be found in the Nuka-Town Market. I have not included a Fusion Core in the armor, because this would cause random NPC's in the game who stumble across the suit to take the suit for themselves.
⦁ Sierra Petrovita now spawns in T-51 Nuka Cola Power Armor, without the helmet, and a Plasma Gun. This better explains on how she was actually able to make it all the way to Nuka World from the Capitol Wasteland without being killed.
⦁ Update v5.5: I finally removed those noisey dogs that the Pack has fighting, in the Creation Kit! Turns out they register as a Quest Reference and not individual NPC's. Now you can actually hear your conversations with Mason!
⦁ FINAL Version Updates: Added a fourth Raider Faction to Nuka World. The MinuteRaiders. They are designed to help the player with the good ending for Nuka World. The three classes are MinuteRaider Scavver, MinuteRaider Pillager, and MinuteRaider Survivalist. Each class has different character levels and weapons. I have also replaced the Raider gang, The Sinners, from the evil ending of Nuka World, with The MinuteRaiders. There are patrols of them scattered throughout Nuka World, including some of the Zones you have to take over in Nuka World as part of the Main DLC Questline for Nuka World. Cito also now wears MinuteRaider Power Armor, without the helmet.

NO Content used in any of my mods, including this one, was stolen. I have express permission to use all mod assets contained within this mod. DO NOT report me for uploading stolen files. I am perfectly aware that you need another mod author's permission to use assets they have created in your own mods.

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OP2077NukaWorld - Main File

OP2077NukaWorld - Main File

Full Version

Main File. FINAL Version. Please Read the Mod Description, it's important.

Comments
gnear
gnear

be nice if it made it so, 1, the park could be powered on at any time... not once you've already explored of it, 2, you are forced into slavery and have to build up rep with 1 of the 4 factions (traders being one) and a path to the top from there... claiming the parks for your respective group...

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OrionPax2077 Creator
OrionPax2077

Yes that might be nice, but it would also require hundreds of hours of work creating custom scripts. I have a job and a life, and I can't spend every second of every day developing mods and dealing with the massive frustration that comes with writing custom scripts. I originally considered adding The MinuteRaiders as a faction you could give sections of the park to, but once I realized how much time and effort this would take I abandoned the idea. I often receive comments like this suggesting how I could improve my mods, but most people in the community don't realize how much work it takes to make mods a reality.

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