Operation: Firestorm is an enhancement mod for C&C Generals: Zero Hour. This mod currently features 8 unique playable Generals each with a huge arsenal of new units, buildings and special powers ar their disposal. While the core gamplay stays the same, a number of interesting new gameplay mechanics are added. In addition the overall visual quality is greaty improved, including new models, textures, FX and an improved User-Interface, available in full-HD resolution.

Report RSS Operation:Firestorm Beta 01 out now!

We proudly present our first release! Beta 01 is out now, available in English and German, as well as 4:3 and Widescreen resolution. This release contains 7 playable Generals (with working AI) for Skirmish and Multiplayer.

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We proudly present our first release!

Features

  • 7 playable Generals with tons of new units, generals powers, upgrades, etc.
  • working AI for Skirmish and Multiplayer
  • HD User interface and widescreen support
  • lots of explosions
  • and a lot more...

This mod is currently playable in Skirmish and Multiplayer only, Campaign and Challenge mode is not supported. A full list of changes from ZH can not be provided at this point but you get an idea from the mod description page.

Note that this is still a Beta and is not entirely bug-free. A lot of assets will be re-done, and there's still a lot to come in the future.

In order to quickly fix bugs we will open a Support and Bug Report forum shortly.
Installation instructions can be found on the download page.

Thanks for your patience and support, and have fun playing!

~Stalker and pWn3d


Credits:

Operation:Firestorm Dev Team:
pWn3d
Stalker

Additional Development & Design:
No Life Studios:
Anubis
Keksz
Kris
n5p29
Zeke
Zhao

Additional Asset Providers:
Beng - Code
Cboidy - Particle Effects
Chappi - Particle Effects
ColT - Models
Coolfile - Models and W3D Importer
Creator - Models, Code
Fritz - Models and Textures
Ion Cannon - Particle Effects
IPS - Models and Textures
Mylo - Models
RequiemLux - Particle Effects
Sharpshark - Models
The_Hunter - Models, Textures, Code
TheHonestyFishZ - Models
Xezon - UI Textures

Special Thanks:
to the Staff & Community at:
Fallout Studios
Sleipnirsstuff
SWR
Moddb
for Resources, Assistance and Tutorials

and to all the other great ZH mods for countless
hours of fun and lots of inspiration.

NOTE: If we forgot anyone on that list, send us a message on Moddb


Comments
Gunship_Mark_II
Gunship_Mark_II

Oh ****, that was unexpected! Thank you very much for your hard work.

Reply Good karma Bad karma+4 votes
AlphaZulu
AlphaZulu

Awesome, Awesome to the max.

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Xofolez
Xofolez

Ok, so Stalker, as you probably remember, i gave you a hard time here and there about the mod based in theory as a "it's so crazy of a concept, it will either be really stupid or really great and nothing in between". Well guys, as a v 0.7 release, this is really damn good! i acknowledge it is in the early stages still, but i anticipate based on the 3 games i played [ fortress, red army, high tech gens] that this is going to be great once it has been polished off.

Some things that i want to point out as part of some constructive criticism ...

-AI though it is supported, does not rebuild itself, thus making it easy to beat in mid-late game.

-descriptions are kinda meh-ish I.E. some aircraft have written " Weak vs. Rocket troopers and air defenses". Just put " Anti-air"

-Moltov cocktail description includes the technical, but the closest to that is the APC so perhaps a fix is needed there?

great job Stalk and those who are helping the development of the mod
all in all -0.5 for AI derp thus 9.5/10

Perhaps we can get the developement of some unique and cool tech buildings in the future so that the mod may stray further away from vanilla?

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Xofolez
Xofolez

ALSO TO ANY OF WHOM ARE INTERESTED IN CHALLENGING COMP-STOMP MAPS THAT ARE COMPATIBLE WITH THIS MOD, FOLLOW THIS LINK [ Moddb.com ] TO MY ADDON PAGE, ENJOY!

Reply Good karma Bad karma+1 vote
.void
.void

Is this mod dead? This was a nice mod.

Reply Good karma Bad karma+1 vote
Andrastos
Andrastos

absolutely great mod! I love it.

But i have to say, I don't like the limits on some buildings and units (mammoth tank, battle fortress etc.). C&C was never a game with such limits, you always could build the strongest units in infinite numbers inclusive super weapons (as i recall).

I would be happy if an option for turning on/off these limits would be added.

Great Mod with exquisite graphics and sounds!

When playing general challenge, i encountered often a game crash after a won mission.

Do you guys have patreon or something where we (leechers^^) can support you?

Reply Good karma Bad karma+1 vote
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