April Fools! Oh its over? Dang, I guess its a real MR after all!
It's been a while since we last poked our heads out from our development forums and posted community updates on whats been going on. The update this time around is of a somewhat more modest character compared to the previous one which had videos and perhaps the biggest load of media we've dished out so far. Since last time, Tabtoxin has been working hard to construct a HUD layout that would make a drill sergeant proud, as can be seen here:
When it comes to concept art, our (again) long lost and then joyously relocated russian concept artist Ferapod has a few concept shots from Chapter 1, "Welcome to Black Mesa". In addition one of our newly entered concept artists Whompa has been hard at work drawing the enemy NPC's the player will encounter throughout the mod.
In the textures department, Textures lead SpockJedi has been busy working out new intruiging skyboxes for the level designers to place in their maps.
Inside the modelling department we have samples from several artists today! Arturo Pahua has worked his magic on the Shockroach and the Black Ops Mortar cannon, bringing the weapon tally even closer to completion.
Also on weapons we have another newcomer named Typhen. He is currently working on the Gauss Rifle, but for now we've included a sample showing his awesome Lasermine! Elizabeth Edwards, who created the Snark, has brought forward another excellent creation, the houndeye! In the last Mr we showed the model, but this time around it's been textured and is eagerly awaiting being placed ingame. Last, but not least, is our new prop modeller ZeRo who has just recently finished up a very nice looking take on the Health Station and the HEV charger.
Last but not least we have a few nice looking shots from the chapter "Welcome to Black Mesa" that were done by our newest addition to the Level design department, Beck Shaw.
That concludes this media release!
As always we're in need of people to fill the various positions that are needed on a modding team. We are currently very much in need of skilled organics modellers and texture artists as our team took a somewhat heavy toll this year in both departments, with several developers having to quit due to new jobs or new schools.
If you are interested in joining the project, please visit our forums at:
Obmsource.com
And post your application in the 'Applications' thread.
Keep up the awesome work!
Love it.
Love that sexeh HUD!
The way this is going this will be out before Black Mesa. :D
Love your work!
The HUD is ******* EPIC and the graphic is EXTREME!!!
lol who cares about Black Mesa? This is where its at. This mod will be amazing.
I do...if the release dates of Black Mesa, Operation Black Mesa, Guard Duty and EP3 are relatively close to each other, I'll play through the whole Half-Life Saga from beginning till the end....
THIS is where it's at.
would be nice if you could send out a demo ? (:
your work seems good and being done happily ;']
i wish you will make maps not being 1:1 with originals : creating bigger with a lot of unseen parts ....
for the rest , if i had to do a remake of opposing force 8"] , i would add something like the part of "azure sheep mod" where it is the first maps of hl . it would be after the big explosion of freeman test . then player and his teams takes a plane and start the opfor part .
the ending would be to add a "hunt in Xen" with the final boss instead of it being killed like in original . this part making him so angry that it teleports player to Xen from where it came ;']
continue to have fun
I LOVE the HUD!!!
Reminds me of Crysis a lot, which is great.
Epic HUD is epic
Epic graphics are epic
You are epic
This is on the Source engine?! This looks WAY too good to be on Source :O
I really like the HUD! =) Good work!
very, very, VERY nice!
Great to see that you guys are working hard, seems the team is active and motivated, kudos!
Keep it up, once it's finished, I'll wipe the dust off my old HL2 and be the first to download ;)
Cheers
The HUD Is Amazing and the graphics. Nice Job! I love this :3
INSANE! Dat gargantua! 8D
えぴく。。。
Great Gargly Margly!
The tentacle monster looks like its tried or lazy- like a Gorge from Natural-Selection. Widdle cute gorgie poorgies!
This mod looks really cool.... Can't wait till it's out!
The concept art is amazing, looking at it sometimes I forget i'm not looking at actual screenshots.
Very nice work.
Nice job!
Good luck in progress!
Vortigaunts give this three thumbs up.
Seriously, that HUD is really good.
epic <33333333333 awesome x3
Really really looking forward to this mod!!
Guys, you do know that you can upload and link your pictures from Moddb? It's really annoying to use imageshack with the ads and what not.
any news on when we might see the release or a beta
i have followed black mesa for about 3 years and
looks like that will never be released.
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