Real Time Projectiles, Cavity Based Damage, Physics Calculated Terminal Ballistics, Bullet Deformations. The Evolution of the First Person Shooter!

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Report RSS OccupationCS 3.0 Testing: Hollywood Striker
Post comment Comments
JoffL Author
JoffL - - 433 comments

Youtube.com Since ModDB's player sucks, here's the higher quality youtube link.

Reply Good karma+4 votes
ChaoticNeutral
ChaoticNeutral - - 403 comments

A suggestion: Turn off getting up in Hollywood mode. In the movies, if you die, you die. (Unless you are the main character)

Reply Good karma Bad karma+3 votes
JoffL Author
JoffL - - 433 comments

That's a possibility. Could maybe tie it to difficulty level.

Reply Good karma+2 votes
Mavis130
Mavis130 - - 1,688 comments

*screams*

I CANT WAIT FOR THIS!!!

Reply Good karma Bad karma+2 votes
WillySnel
WillySnel - - 3 comments

WHEN DOES IT COME OUT!

Reply Good karma Bad karma+1 vote
JoffL Author
JoffL - - 433 comments

The mod is being worked on daily. The inventory system had to be rewritten because it was not working properly with multiplayer. Still ironing out final issues, but hopefully it shouldn't be too long now.

Reply Good karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

Description

A video showing gameplay from the upcoming release of OccupationCS. The mod is in Hollywood mode, which is considerably more energetic than realism. Over the top physics and ballistics are the key points to this game setting.