NovaCor: The Fringe is an exciting Sci-Fi adventure with a blend of FPS combat and Puzzle Solving. Collect items, solve puzzles and blast your way to the center of the mystery surrounding NovaCor.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Report RSS Texture Updates (view original)
Texture Updates
embed
share
view previous next
Share Image
Share on Facebook Post Email a friend
Embed Image
Post comment Comments
agent00kevin Author
agent00kevin - - 1,276 comments

Updated floor texture. I was thinking, 'we are in space here. why have tile floors still???'

I am going to leave a tile - type floor in each lab, but expect thise to be slightly more futurisic than something you'd see in todays world.

Reply Good karma+1 vote
K05T4R
K05T4R - - 503 comments

Nice man, it loox good :)

Reply Good karma Bad karma+1 vote
AncientT
AncientT - - 425 comments

good point

Reply Good karma Bad karma+1 vote
shadowflar3
shadowflar3 - - 288 comments

It adds more distinct feel to the corridor, which is nice.

I think I see a concrete bullet hole though, is that correct? You should change the material type to "metal" to get the appropriate bullet holes and sounds. Concrete really isn't the best material to build spaceships out of :)

Reply Good karma Bad karma+1 vote
agent00kevin Author
agent00kevin - - 1,276 comments

I'll have to make sure, but it should have a metal surface property. If not, easy fix. Its completely possible that snuck by me...it was a wee tad past my bedtime :P

Reply Good karma+1 vote
agent00kevin Author
agent00kevin - - 1,276 comments

yep...had "$surfaceprop" set as tile. Fixed, and thank you!

Reply Good karma+1 vote
[Infernal_Eagle2077]
[Infernal_Eagle2077] - - 385 comments

amazing textures great work man !!!

Reply Good karma Bad karma+2 votes
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

Description

Updated Textures and pipe skins :)