NeoDoom
Full Version 4 commentsLatest NeoDoom's version. Adds an Hexen-based startup.
A Doom 2 megawad released in 2005, revised to run in actual Doom source ports. It still runs in old engines: Doomsday Engine v1.8.6, ZDoom v2.3.1, Doom Legacy v1.42, and SkullTag v0.98a. Newer source ports: LZDoom v3.8.5 and Eternity Engine, v3.40.48 "Banana Split" (both allows splitscreen play), Zandronum v3.0, LZDoom and GZDoom v1.3.14 at least.
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This is MAPINFO and story line text i made for "Neodoom Vaccinated Edition" because is was remove during made in Vaccinated Edition, sorry you guy ZDOOM...
This patch is made for making Neodoom Compatible ONLY with weapon mods. This mod will NOT work in mods that have custom enemies.
Mirror upload of this mod made by an unknown author. This version removes custom weapons and enemies from the mod and replaces it with vanilla monsters...
Doom Enhancement Project (DEP) is a collective name for mods I created or compiled for Doom, Doom II and Final Doom games, based on some existing Doom...
DOOM 4 in DooM 2!!! Doom 4 weapons monsters and mod upgrades are finished.
Dimension-traveling experiments on Mars have gone wrong, and all hell is breaking loose! Face death and despair on this retelling of the original story...
Final version (3.25c) of this mod. Basically, it brings Half-Life 2 weaponry into Doom, as well as the HUD. Now, updated with 16:9 sprites.