Discover The Napoleonic wars in Age of Empires II

With 120 new units

and new Civ Bonuses

New Features

  • Villagers can Garrison in houses
  • Military buildings provide population space
  • Military Units can garrison in Military Buildings
  • New and Very Different Civs
  • with 23 new Nations from 19th century Europe to new new-founded country of The United States
  • Conquer the world with Artillery, Skirmishers, Line Infantry and Cavalry
  • New Sounds of Building Selection
  • With 3 new Voices (Hungarian,Portuguese,Slavic)
  • New UI
  • Special Units for some Nations
  • German Militia for Each German Civilizations
  • With fun games

Disclaimer

  • No tutorial only PDF of Counters
  • No Help Language Files
  • No Campaigns only for Random Map Games and Scenarios

Credits

  • Yakko - Slp
  • CantingPepper16 - Me the one who put it all together
  • Daniel Pereira - Cannon slp and Flag slp
  • Happy - xml file
  • Atabey - Napoleonic Era II Logo

Hope You Have fun with my mod!!!


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Napoleonic Era : Version 3.7

Napoleonic Era : Version 3.7

Full Version 10 comments

Added Mexico in replace to Papal States (optional update)

Napoleonic Era Version 3.6

Napoleonic Era Version 3.6

Full Version

Lots of Balance Changes

Napoleonic Era : Version 3.5

Napoleonic Era : Version 3.5

Full Version

Replaced Voices for Italy,Sardinia,Papal States,Naples to Sicilian Voices from aoe2 De

Napoleonic Era : Version 3,4

Napoleonic Era : Version 3,4

Full Version

Increased Cavalry Hp, Reworked Congreve Rocket, Fixed some Bonuses not Working made Pekhota now has Bonus Againt Artillery

Napoleonic Era : Version 3.3

Napoleonic Era : Version 3.3

Full Version

Made Artillery more Balanced Changed Main Menu

Napoleonic Era : Version 3.2

Napoleonic Era : Version 3.2

Full Version

Lots of Bug Fixes Fixed Supplies and Artillery Upgrades

Comments  (0 - 10 of 51)
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Kurogane_Senpai
Kurogane_Senpai

Its mod is one of the best that I played in AOE II, it is recreated in an excellent way, it is almost like playing AOE III but with AOE II graphics.

For some reason the units appear with different names in the barracks but when they are created they have the correct name, did I do something wrong when installing?

"Elite Jeager" is displayed as "Mameluk"

It is not something that affects the gameplay at all once you get used to it but I wanted to comment on it just in case it is a bug to fix.

¡Thank you for your hard work on this wonderful mod! For people like you the AOE II community is more alive than ever

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CantingPepper16 Creator
CantingPepper16

Its probably the way you installed it
Its that way since theres is too many units for the language files
so no help and no (Created: Unit) notifications

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fredd5
fredd5

excellent mod! Do you think that at some point a mod could be made but inspired by the first war?

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glassesman
glassesman

how to run this? age2x 1.5 file?

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CantingPepper16 Creator
CantingPepper16

yes

Reply Good karma+1 vote
glassesman
glassesman

thanks for responding,also can you make it so it can run without overwriting the game files?such as portuguese civ mod or hegemony chivalry?

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CantingPepper16 Creator
CantingPepper16

it does not overwrite the game files

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glassesman
glassesman

so just so we are absolutely clear,i put these files in the game folder and i do NOT lose acess to any of my mods?

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CantingPepper16 Creator
CantingPepper16

yes unless your game is not set up correctly

Reply Good karma+1 vote
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