This mod's idea is to bring Mortal Kombat Universe in a whole different way to Medieval Total War 2, implementing Total War mechanics to Mortal Kombat, and having huge battles instead of individual combats.

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I've been unactive for a time, and It is because I decided to take a break from modding. Since I started modding it always was my hobby and It really removed all my stress, as well as I enjoyed a lot making mods.

But it has been many years already and I do really need a break from it and to focus on finishing my studies, Does this mean I'll cease working on this mod? Absolutely no, I do really love Mortal Kombat and always wanted a mod on Medieval Total War 2, so, don't really worry about that because after I get more free time I'll gladly get back into this mod and finish it.

And finally I want to thank the already 50 followers this mod has got and just tell you that I will come back in some time and finish this mod, thank you for all your support :)

Mortal Kombat Konquest TW Progress - 1

Mortal Kombat Konquest TW Progress - 1

News 2 comments

New info about the mod, and all the progress done so far

Mortal Kombat Konquest TW plans and what to expect

Mortal Kombat Konquest TW plans and what to expect

News 7 comments

What can you expect and what I have planned for this mod.

Comments  (0 - 10 of 70)
Kolčak
Kolčak

Will kharacters like Ermac, Reptile and Smoke be like Generals in the Game. Also I know you said that it's mostly based on Deception but will there be Osh-Tekks as a Unit or Kotal as General? Either way the mod looks awesome.

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Kirukato554 Creator
Kirukato554

Ermac, Reptile and Smoke, like every other character will be generals on the campaign as you said, I'm not sure if making them have their own bodyguards or let them be solo units, that's one thing I haven't decided yet. And about the Osh-Tekks and Kotal, I don't think I'll add them on the mod, at least for now, but who knows, I might change my mind in some time and add them, thanks for commenting!

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Danielthornburg1991
Danielthornburg1991

Did the mod die?

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Kirukato554 Creator
Kirukato554

Nope, I wrote an article talking about the situation, I took a break and I'll be coming back really soon.

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Danielthornburg1991
Danielthornburg1991

Oh, thank God.

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Zombietrooper
Zombietrooper

Is strikers police force going to be part of the earth realm forces as a kind of millta force to help protect towns and citys?

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Kirukato554 Creator
Kirukato554

Absolutely, along with the Special Forces soldiers, I also plan to add policemen to the mod, tho they will be not the most common unit in the Earthrealm faction.

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Zombietrooper
Zombietrooper

Awesome!

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Guest
Guest

Enjoy your break! Hope you can come back soon. Really looking forward to his mod! :)

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