This mod's idea is to bring Mortal Kombat Universe in a whole different way to Medieval Total War 2, implementing Total War mechanics to Mortal Kombat, and having huge battles instead of individual combats.
First of all I'd like to comment that I'm working alone on this mod, tho if anyone thinks he/she could help me, contact me, maybe I could use some help.
I kinda thought that most of the Mortal Kombat fanbase won't like this mod, which is comprensible because I just kinda changed the whole idea of MK in this mod, but still I thought it would be interesting to make this, or at least try it since no one has tried it before yet.
I have been playing Total War and MK for a long time, and when I was playing MK Armageddon and Deception and I fought against Lin Kuei, visited the Realm of Order and saw the fights between Orderrealm and Chaosrealm, and the same goes for Outworld against Earthrealm or Lei Chen, I thought It would be cool to play the events from these Mortal Kombat games, not as a fighter, but as a faction leader in Medieval.
So basically this is what I have planned for this mod:
- Huge Campaign map, (incluiding all the realms)
- Scripted events for the campaing (events from some of the MK games)
- Units from many MK games, (mostly Armageddon and Deception)
- Heros (Kombatants) for all factions, alone in custom battles and as generals in Campaign
- New custom UI
And that's pretty much what I expect to do for this mod, I would kinda like to hear any kind of suggestions and I hope you, even if you know nothing about MK or you're a fan, give a try to this mod because I think that this can be promising, and I hope you like the idea.
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