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Report RSS Dren Plantation Reworked (view original)
Dren Plantation Reworked
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trancemaster_1988 Author
trancemaster_1988 - - 3,032 comments

So I had to rework the plantation due to 1 reason and 1 reason only - lag. Anyway, I'm quite happy with the reworked area, and I find it more pleasing to look at than what MR offered previously.

Consider it a WIP

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xcv2008
xcv2008 - - 284 comments

Is it possible to release the laggier and likely prettier version for OpenMW? Or does the same problem arise in OpenMW too?

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Blue199
Blue199 - - 6,971 comments

From what I can see it doesn't look like a weird gulag aymore :D I like it.

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***Geroj***
***Geroj*** - - 2,161 comments

"Work sets you free"

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The_Idiot
The_Idiot - - 421 comments

Not too much a fan of the outlying farms being completely unguarded - might want to add a little guard post or something outside the walls to keep rebellious beasts in check. It looks to me like the slaves have a free run for Pelagiad or Vivec from here with nothing to stop them. On the other hand, I love the irrigation system and the overall look of it.

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trancemaster_1988 Author
trancemaster_1988 - - 3,032 comments

True, but the scripts in this area cause a TON of lag and adding more NPC's will probably make it worse.

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GhiraD
GhiraD - - 56 comments

I agree it looks nicer but less credible if you think its full of slaves, maybe even a couple of guards or just one roaming between the camps would make the trick.

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Description

So I had to rework the plantation due to 1 reason and 1 reason only - lag. Anyway, I'm quite happy with the reworked area, and I find it more pleasing to look at than what MR offered previously.

Consider it a WIP