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In 4.8 the various Ashlander tribes will provide travel services to other camps.
I could kill that Guar!
Nice. It was always annoying to get to certain camps since they're mostly far away from other means of travel.
And i actually thought it would've been a neat detail to have guars as means of travel. Great to see that happen :D
Really awesome!
While I do like most of the changes introduced by this mod, to be honest I am really not a fan of this one. I think that the lack of fast travel in that large chunk of the world is a fantastic way of making it really feel like an uncivilized area different from anywhere else you've yet been, both in the atmosphere and in how it impacts gameplay. It introduces challenge to the world traversal and rewards preparedness by the player.
Sorry for the little rant. I love this mod and respect your vision and the work that goes into changes like this, I just thought I'd give a small defense for that particular vanilla design decision. Without getting too into spoilers, maybe this form of fast travel could be unlocked after certain questlines were completed?
Anyway, thank you for your hard work and for doing your part in keeping this wonderful game alive!
Thanks for the feedback. I'll keep that in mind!
Cheers
I agree fully with Blumbo!! Another reason for not adding travelling options to the camps is lore. Firstly, the camps do not really like each other very much and overall they simply have no reason to travel to each other. Secondly, even if they did, they probably wouldn't offer the player this service anyway, at least not before he becomes a clanfriend, since the ashlanders hate outsiders, with the only possible exception being the Zainab camp.