NOTE: MORBID MAPS ARE FOUR (4) TIMES LARGER THAN NORMAL HLDM MAPS (using scaled down models and micro mapping) Morbid Inclination is a multiplayer only Modification that pits four teams (Humans, Monsters, Aliens and Robots) each with their own special abilities, against each other in a scenario similar to Capture The Flag. The name of this game mode is Scavenger. Scavenger: The main difference between Scavenger and normal CTF games, aside from the four teams instead of two, is that in Scavenger there is a "Flag" or as we call it, Item, for every player. Each team's goal is to ultimately capture every item in the level and take them to their Vault, which is the capture room inside their base. When the game starts, all of the items spawn into a central area of the map called the Stock Pile. As mentioned above, players must capture the items in the Stockpile in order to win the round. Each player can only capture one item at a time so multiple visits to the Stockpile are required...

RSS Reviews  (0 - 10 of 15)

The mod itself have human vs monster vs alien vs robot theme is promising, which each race have different pros and cons, however this need tons of improvement to make sure it not become a flop, most of them are focus in diversity between each race.
First at all, model of human assault rifle are suck, when u shootting it bullet jacket come from under hand, despite the fact a they should come from gun chamber, robot model is too ugly, it look fragile, robo grunt seem better.
Second, the respawn system is too simple, the should have respawn time and wave that different between each faction, example monster are spawn faster but they are weaker. map design should have diversive between each faction, example robot base have robot theme while monster base have monster theme texture. same which other team-specific-thing suck as teleport gate, etc... Each faction game hub, death and pain sounds need to be different. Each faction need at least 3 classes to make the game better, bots fuction also needed. Blood texture and meat of monster and human should have at least different colors between each other.
Third, should the option of third and first person, monster hand v_ model are needed, spectator mode too.

10

Nice!

1

XF-Alien says

4

stampp says

7

javi009 says

8

FERlanga says

2

Headshot_ says

1

sappy_nirv_bg says

1

killerjokeako says

1

Underet says