NOTE: MORBID MAPS ARE FOUR (4) TIMES LARGER THAN NORMAL HLDM MAPS (using scaled down models and micro mapping) Morbid Inclination is a multiplayer only Modification that pits four teams (Humans, Monsters, Aliens and Robots) each with their own special abilities, against each other in a scenario similar to Capture The Flag. The name of this game mode is Scavenger. Scavenger: The main difference between Scavenger and normal CTF games, aside from the four teams instead of two, is that in Scavenger there is a "Flag" or as we call it, Item, for every player. Each team's goal is to ultimately capture every item in the level and take them to their Vault, which is the capture room inside their base. When the game starts, all of the items spawn into a central area of the map called the Stock Pile. As mentioned above, players must capture the items in the Stockpile in order to win the round. Each player can only capture one item at a time so multiple visits to the Stockpile are required...
The Morbid Inclination team is looking for some help in the mapping department to work on some new levels for the new game mode that will be included...
mappers wanted
The Morbid Inclination Interview is up and the mod was just released. Few bugs but I can honestly say the models and map and animations on everything...
morbid inclination interview
Morbid Inclination is a multi-player only Modification that pits four teams (Humans, Monsters, Aliens and Robots) each with their own special abilities...
morbid inclination interview
Release 1 of the Morbid Inclination MOD is finally here. For those of you who don't know, Morbid Inclination is a 4 team multiplayer MOD that pits players...
morbid inclination released!!!
The Morbid Inclination MOD has finally reached the internal beta stages and we are looking for around 20 people to help playtest the MOD until it is released...
morbid playtesting
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