NOTE: MORBID MAPS ARE FOUR (4) TIMES LARGER THAN NORMAL HLDM MAPS (using scaled down models and micro mapping) Morbid Inclination is a multiplayer only Modification that pits four teams (Humans, Monsters, Aliens and Robots) each with their own special abilities, against each other in a scenario similar to Capture The Flag. The name of this game mode is Scavenger. Scavenger: The main difference between Scavenger and normal CTF games, aside from the four teams instead of two, is that in Scavenger there is a "Flag" or as we call it, Item, for every player. Each team's goal is to ultimately capture every item in the level and take them to their Vault, which is the capture room inside their base. When the game starts, all of the items spawn into a central area of the map called the Stock Pile. As mentioned above, players must capture the items in the Stockpile in order to win the round. Each player can only capture one item at a time so multiple visits to the Stockpile are required...

Post news Report RSS Morbid Playtesting

The Morbid Inclination MOD has finally reached the internal beta stages and we are looking for around 20 people to help playtest the MOD until it is released sometime this April. If you are interested in helping to playtest the MOD, send an e-mail to Not all who apply will be chosen to playtest. But

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The Morbid Inclination MOD has finally reached the internal beta stages and we are looking for around 20 people to help playtest the MOD until it is released sometime this April.

If you are interested in helping to playtest the MOD, send an e-mail to torque_mod@planethalflife.com

Not all who apply will be chosen to playtest. But either way, the public release will occur in April.

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