Modular Combat is a role-playing shooter based in the Half-Life universe. There are over 50 modules that can be upgraded at any level, in any combination. Modules give combatants amazing abilities such as flying, teleporting, spawning minions, and shooting flechettes or energy balls.
A few images to be used in the v1.75 Preview #1 news post.
awsome. i cant wait to use Brute Force :D
hmm..nice
Wow cool , tracking now ...
Cant wait to use running man :D
Same, I had a Suit that was for spriting prupose only xD
question, does running man and clip size expand above the max limit of character creation?
and wouldn't increase clip size be a little under powered, unless it also increases the max limit of total ammo carried.
The default level on character creation is 3, you can put this down as far as 0 and up as far as 6. All 5 abilities can later be increased up to level 10. Although clip size doesn't increase total spare ammo capacity, it does give youo more ammo initially - for example, the shotgun comes with a full clip plus 6 shells. It depends on your playstyle, to be honest. Certainly it kinda sucks if you take points [i]out of[/i] Clip Size when making a character.
ok, that makes sense