Modular Combat is a role-playing shooter based in the Half-Life universe. There are over 50 modules that can be upgraded at any level, in any combination. Modules give combatants amazing abilities such as flying, teleporting, spawning minions, and shooting flechettes or energy balls.
When you play on the Aperture faction, you will be getting a new (but familiar?) toy to bash skulls in.
Ryan McDonald has join our team and immediately went to work on this! Amazing, no?
Oh god lol I can't wait to play Aperture team.
I don't think anyone can...I'm going to see a lot of people in orange pajamas soon...yikes.
Eh its nice but it seems really big and more of a screen blocker. :\
Agree :( make it a bit smaller or something :P
It's really not too bad.
more weapons!!
Coming soon!
oooh factions huh :p
Yep - it's an idea that we had about a month ago, and it's so good to see it come to fruition.
AperPUnCH !
Haha!
Are we getting hand skins along with these new weapons? :)
Looks awesome, by the way. Although a little big.
Hand skins would be nice... I think we should.
Yes, very soon. We're just looking for more 2D texture artists.
that is nice, can we has hacked aperture sentry guns?(as in hack one of the arms from the portal sentry and boom, you got yourself a new smg1)
We have a modeler working on a new sentry model - it's going to be good.
hahah nice weapon :)
:) - I'm in love with it...to bad I only play Resistance.
good! Weapon and the combine zombie (Zombine?) XD
Hehe, I love Zombines.
That´s ******* aweeeesomeeeee!!!! I have always wanted to use those cams as a bat ^^
Instead of a Gravity Gun, give them the Portal Gun, and replace Teleport with Telekinesis. Perfect for Aperture Science.