MJOLNIR (not to be confused with Thor's hammer) is a gameplay mod that imitate Halo's gameplay meaning you'll only be able to have two weapons at once but will be granted more ammo, a regenerating shield, and grenades.


This mod cannot run with other weapon mods but can run with map-packs, enhancement mods such as Bolognese etc...

I use some of the latest GZDoom features, be sure to upgrade.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
RSS Articles

MJOLNIR (not to be confused with Thor's hammer) is a gameplay mod. It's a small mod I'm working on on my free-free time.

It replace and implements features to imitate Halo's gameplay here's the key ones:

  • Doomguy has a regenerating shield instead of armor
  • You can only carry two weapons at the same time
  • All weapons have their dedicated ammo, no more Shell, Clip and Cell sharing
  • The Super Shotgun sometimes replace the Shotgun (work on Doom 1 too)
  • Weapons have a zooming capabilities
  • Armor pickups are replaced by grenades and mines
  • Enemies now drop their weapons instead of ammo

What was used so far:

  • Angled PlasmaRifle
    • by Vostyok
  • Melee Shotgun
    • by Ravage
  • STBAR, HUD Font, PlasmaBall sound
    • by skillsaw
  • Pistol sounds
    • by Amuscaria



Have fun!


RSS Files
MJOLNIR - Shield

MJOLNIR - Shield

Script 4 comments

You don't want all that mess? You just want the shield? Here.

MJOLNIR - Beta 1.0

MJOLNIR - Beta 1.0

Full Version 3 comments

First release of MJOLNIR, more has to come, there's no alternative to the Rocket Launcher yet as the other weapons (Shotgun + SuperShotgun / Pistol ...

Comments
patrickthelegendary
patrickthelegendary

halo doom COS is **** but mjolnir see how it compares

Reply Good karma Bad karma+1 vote
lazybtard
lazybtard

******* AMAZING DAMN

Reply Good karma Bad karma+1 vote
demoncity88
demoncity88

Will you update the mod? and, is it compatible with monster mods?

Reply Good karma Bad karma+1 vote
qee451
qee451

Hey zooly can you make a mobile compatibility? (gzdoom v.2.1.1) please

Reply Good karma Bad karma+1 vote
Guest
Guest

This comment is currently awaiting admin approval, join now to view.

Guest
Guest

This comment is currently awaiting admin approval, join now to view.

Boardalius_Mansfurd
Boardalius_Mansfurd

I don't know how to launch it. I just got these files/folders when downloading:
(note: the "(folder)" just means it was a folder, it isn't what the folder was actually CALLED)

acs (folder)
decorates (folder)
graphics (folder)
sounds (folder)
sprites (folder)
CREDITS.file
DECORATE.file
FONTDEFS.file
GAMEINFO.file
KEYCONF.file
LOADACS.file
MAPINFO.file
MENUDEF.file
SBARINFO.file
SNID.file

How do I actually RUN the mod?

(Oh, P.S: I downloaded the Shield add-on, so I also have those files in the "MJOLNIR" folder too.)

Reply Good karma Bad karma+1 vote
CacodemonsNshit
CacodemonsNshit

rename the .zip (i think its that) to .pk3 and it should work

Reply Good karma Bad karma+1 vote
Steveskeletonne
Steveskeletonne

You don't even need to do that, you can just use it as a .zip file.

Reply Good karma Bad karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Twitter

Latest tweets from @zool_smith

.

Jan 22 2022

Damn @PlayApex can't we have this HUD stuff in-game? Also nice fail ( ͡° ͜ʖ ͡°) T.co

Jan 22 2022

Ok now this is some quality meme T.co

Jan 22 2022

RT @ZooL_Smith: Here's fading in Apex, I've zoomed in to show it better. They still have the issue on other materials though, like… T.co

Jan 22 2022