MJOLNIR (not to be confused with Thor's hammer) is a gameplay mod that imitate Halo's gameplay meaning you'll only be able to have two weapons at once but will be granted more ammo, a regenerating shield, and grenades.


This mod cannot run with other weapon mods but can run with map-packs, enhancement mods such as Bolognese etc...

I use some of the latest GZDoom features, be sure to upgrade.

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RSS Articles

MJOLNIR (not to be confused with Thor's hammer) is a gameplay mod. It's a small mod I'm working on on my free-free time.

It replace and implements features to imitate Halo's gameplay here's the key ones:

  • Doomguy has a regenerating shield instead of armor
  • You can only carry two weapons at the same time
  • All weapons have their dedicated ammo, no more Shell, Clip and Cell sharing
  • The Super Shotgun sometimes replace the Shotgun (work on Doom 1 too)
  • Weapons have a zooming capabilities
  • Armor pickups are replaced by grenades and mines
  • Enemies now drop their weapons instead of ammo

What was used so far:

  • Angled PlasmaRifle
    • by Vostyok
  • Melee Shotgun
    • by Ravage
  • STBAR, HUD Font, PlasmaBall sound
    • by skillsaw
  • Pistol sounds
    • by Amuscaria



Have fun!


RSS Files
MJOLNIR - Shield

MJOLNIR - Shield

Script 5 comments

You don't want all that mess? You just want the shield? Here.

MJOLNIR - Beta 1.0

MJOLNIR - Beta 1.0

Full Version 3 comments

First release of MJOLNIR, more has to come, there's no alternative to the Rocket Launcher yet as the other weapons (Shotgun + SuperShotgun / Pistol ...

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patrickthelegendary
patrickthelegendary - - 43 comments

There has be a new halo inspired doom mod titled halo doom evloved

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patrickthelegendary
patrickthelegendary - - 43 comments

halo doom COS is **** but mjolnir see how it compares

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lazybtard
lazybtard - - 7 comments

******* AMAZING DAMN

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demoncity88
demoncity88 - - 9 comments

Will you update the mod? and, is it compatible with monster mods?

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qee451
qee451 - - 37 comments

Hey zooly can you make a mobile compatibility? (gzdoom v.2.1.1) please

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Boardalius_Mansfurd
Boardalius_Mansfurd - - 118 comments

I don't know how to launch it. I just got these files/folders when downloading:
(note: the "(folder)" just means it was a folder, it isn't what the folder was actually CALLED)

acs (folder)
decorates (folder)
graphics (folder)
sounds (folder)
sprites (folder)
CREDITS.file
DECORATE.file
FONTDEFS.file
GAMEINFO.file
KEYCONF.file
LOADACS.file
MAPINFO.file
MENUDEF.file
SBARINFO.file
SNID.file

How do I actually RUN the mod?

(Oh, P.S: I downloaded the Shield add-on, so I also have those files in the "MJOLNIR" folder too.)

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CacodemonsNshit
CacodemonsNshit - - 2 comments

rename the .zip (i think its that) to .pk3 and it should work

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Steveskeletonne
Steveskeletonne - - 12 comments

You don't even need to do that, you can just use it as a .zip file.

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